Dyod's Comments

Game comments and reviews

Monster Tiles TD

Nov. 06, 2023

3

"I've also personally wished I had it" (undo button). A dev playing their own game is a very good sign.

Picma - Picture Enigmas

Sep. 02, 2020

1

1bookboy, thanks for your reply. I finally got it working with a different browser (I was using Brave and am now in Opera). I'm relieved to see my submissions are still there.

Picma - Picture Enigmas

Jul. 22, 2020

0

Are the game servers still up and running? My client says it couldn't connect and logs me in as Guest. I'm back after a few years away so maybe it's just my account that got deleted.

Lies of Astaroth

Nov. 11, 2017

8

I normally hate energy driven games, but this one seems OK. Also, the top comments not being about P2W is usually a good sign. BTW, those who do mind oversexualized characters would do well to steer clear of the "Anime" tag altogether :P. My only concern so far is whether the game will improve or stagnate in its current flaws.

Herd

Feb. 27, 2017

0

I think Shep's description is missing this line: -Portals will disappear when sheeps get near it :P It's a good game. Perhaps not the best I've seen but definitely underrated (currently 2.4). People may just be playing the first mode, getting frustrated with those (admittedly annoying) teleporting portals. Maybe they could blink or change their color before disappearing. The enemies' respawn time could be a bit longer too. At first I thought the 3 game modes would be the same, only with differing sprites, but they have different movement patterns which require different strategies in order to win. Oh, and BTW, has my mind been twisted by years of Internet surfing or are "Fekmidog" and "Twatlington" obvious puns (though one doesn't necessarily exclude the other)?

Heroes Tactics

Feb. 27, 2017

0

I'm getting this error message on Firefox 51.0.1 64-bit and Win 10: Context3D not available! Possible reasons: wrong wmode or missing device support.

Developer Reply

Hello Dyod, thanks for your comment, are you still having this issue? If you are, can you please contact us at help@heroestactics.com? Thanks for your help!

Dead End St.

Nov. 17, 2016

3

To me, Level 9's challenge mode (Health+Regen+Helmet) was the hardest one. I managed to finish it with sawn-off+mine+molotov (molotov's a must to counter regen). Btw, don't exit a level through the pause button after losing or you may get lag even after exiting it (unless you want to play the game in bullet-time). Also, I think the zombie bombers are bugged (they do no damage). Cowpies, you can shoot/cut that green goo (and pretty much anything else except for the small rocks), if you happen to get hit just click the heck outta your mouse and you'll be fine (probably). Imo, the problem isn't the cooldown after switching but the fact that the weapon doesn't start firing automatically if you keep the left-click held down. The cooldown is weird though, seeing how the character can keep reloading even after switching.

If you're experiencing lag, mouse over the game screen and choose Input B. I'm using a laptop and it really helped. Right clicking and choosing Low quality also helps a little.

HD Spectrum

Jun. 01, 2016

10

"Database timeout error! Your progress will not be saved." What progress? I can't even start the game.

SHIFT 2

Apr. 27, 2016

0

This game proves that the hand is faster than the eye. It can make you dizzy at some points.

SHIFT 2

Apr. 27, 2016

0

The CC is a lie. And the 5 mins speed runner too. I got it with 424.8 secs (over 7 mins). It was probably meant to be 5 hundred secs since I didn't get it with ~530. I think 300 secs is physically impossible, though (384.8 without dying, but it can be improved).

Chess Evolved Online

Apr. 25, 2016

0

In the tutorial's last battle I tried to make a castling lol. Derp!

Blockz Smash

Apr. 25, 2016

1

It's OK for a first attempt but the game feels incomplete. The pros: the gravity effect, the retro graphics. The cons: the repetitive music, the lack of sound effects, the elemental upgrades seem to differ only aesthetically, the low difficulty makes the heart upgrades irrelevant. My suggestions: add levels (or at least different backgrounds and more randomized variables besides brick numbers/positions), more songs/sounds, brick types (maybe some moving ones), make upgrades different, give some rewards for finishing a level, fix the tilt on the platform (the ball bounces rightwards when it hits the center). I just hope you'll keep developing this game (and that you haven't made it just to have a D on the side of your names). It has some potential in a trite genre, but as it is now I give it a 2/5. I'll update my rating as the game gets updated.

Developer Reply

Thanks so much for your feedback! Your right about the lack of content, honestly didn't know how well it would take. I'll keep your suggestions in mind when I release tge next update! Thanks again!

Berzerk Ball 2

Apr. 18, 2016

3

"What bug? That's not a bug, it's a feature!"

Scriball

Apr. 14, 2016

8

Just finished the game. It seems very hard at first but the first playthrough is the most difficult one. After figuring out how to solve a level the rest is just patience and luck. The ball seems to go through the line but that's actually the way it is. It goes through vertical lines and you can jump on diagonal/horizontal lines from below (you can use this to your advantage). It's hard to explain but it can be rather enjoyable after getting the hang of it ... sometimes. 4/5 for an original, and somewhat frustrating, game style.

Scriball

Apr. 14, 2016

1

I think there are better ways of being curious.

Snailiad

Apr. 13, 2016

4

One of the best platformers on the site. The game feels very polished in every aspect but I especially like how you can customize the controls since my keyboard doesn't register when I hold up+left+z. Not to mention it's a feature not seen very often in a Flash game. Tons of secrets, responsive controls, no lag, a big world and a map/minimap, retro graphics and sound, what more could you ask for? The only thing I can think of is another game, be it a sequel or not.

Nano War

Apr. 11, 2016

1

I think every level is beatable not because the AI is deficient but rather because the developer chose to set its reaction rate to slow. I feel the difficulty is set just right, challenging enough without becoming frustrating.

3

***Warning: gameplay spoilers for Riots*** The advice from rockdaworld about streaming works like a charm for riot 1-3 (touhou.wikia.com/wiki/General_Strategy#Streaming). I finished it by moving in diagonals around the center but it was harder that way. I found Riot 4 was easier by moving in circles while orbiting the center but streaming also works.

2

A year and 3 months later I finally managed to solve the fourth riddle. Today I was trying to remember something without knowing it was the answer. I wonder if I would've solved it yesterday.