Dysfunctional's Comments

Game comments and reviews

Cargo Bridge

Jun. 12, 2009

0

Building GUI is frustrating to use - at the very least let us select multiple beams/nodes in an area.

SHIFT 4

May. 29, 2009

0

Pity I have to do everything all over again... I find it nice and challenging. There's less of that quirky humour, but the gameplay is quite brain-stimulating, and focuses less on precision jumping.

Choose your 2012

May. 21, 2009

0

Link at the bottom left is irritating.

Crush the Castle

May. 07, 2009

0

Fun game. The difficulty on some parts seemed a bit random though - I found the middle 20 or so levels incredibly easy, having difficulty only on the first and the last two. Reset-ing should bypass that timer at the end though. 5/5

Don't Look Back

Mar. 07, 2009

0

Controls felt a bit unresponsive and clunky, but the game was great for something so minimalist.

Cell Warfare

Feb. 20, 2009

0

A solid game, but the achievements don't make up for the repetitive gameplay. The presentation is nice though. 3/5

Buggle Connect

Dec. 26, 2008

0

Great game, but I really don't see the point of playing it on Kong when it's already better established on the CC.

Super Stacker

Dec. 25, 2008

0

Nice simple logic game. There's some glitches in level 10 where you can basically shove a large shape in between the two smaller shapes and it'll keep wobbling even though it doesn't actually fit. Level 12 was a tad luck based, though overall it was a non-frusturating game that required a bit of thinking to get through. 5/5

Rage 3

Dec. 11, 2008

0

The controls feel clunky, there are too many weapons but not enough chance to use them, and the platforming itself seems drawn out and not fun - making someone climb down a ton and then climb back up after getting a key isn't entertaining at all, especially with nothing in between. The fact that you need to grind to beat the game is horrible. 2/5

Mytheria

Nov. 15, 2008

0

Very polished looking game - probably the best card type flash game I've seen yet - but it has a lot of flaws. The major flaw is the completely retarded AI who will do things like put unblockable twice on one card, assist on a card that can't block, won't attack in favourable conditions, etc. The game's pace is also kinda slow due to the animations (mainly with attacking). It's still a really nice game though. (4/5)

Battalion: Nemesis

Sep. 02, 2008

0

Could be a bit more fast-paced - the movement is slow and the AI also seems to take a long time even when they aren't doing anything. It's a very good clone - an undo button would be nice though.

The Last Canopy

Aug. 15, 2008

0

Fun and fast-paced, though I found it a bit difficult. 5/5

Black'n'White 2

Aug. 14, 2008

0

Very nice game with cute graphics. It's not exactly original (see other line game with badges) but the bosses really add to it. Needs to be longer though. 4/5

New User Tutorial

Aug. 09, 2008

0

Didn't find it useful (not that I expected to, not being new and all) and the presentation wasn't very professional (back button keeps moving, text size constantly changes, etc.). Better than the first version, but still not that great.

Tangerine Panic!

Aug. 06, 2008

0

Easy game, but really funny.

Amorphous+

Aug. 04, 2008

0

Annoying blue things :/ Great game though. 5/5

Typing Ninja Hunter

Jul. 10, 2008

0

Oh right, a pause button would be nice too.

Typing Ninja Hunter

Jul. 10, 2008

0

If you can't beat the challenge (or can't type without looking and with both hands) then you really need to work on your typing skills. Anyway, the game was okay, but really buggy. I hate how the words aren't actual words, it just makes this less effective in improving typing skills. Anyway, I got into an awful lock you can't get out of. The enemy used shurikens, then my screen kept flashing every two seconds, and whenever I pressed the up arrow another shuriken would hit me and there would be another flash allowing a bunch of ninja to get through. Bug? I really dislike the use of the up arrow too - it's not anywhere near the letters. 3/5 Atleast it was fast-paced and kinda fun.

Attack Time

Jul. 07, 2008

0

Way too ad-cluttered...

Tree Defense

Jul. 07, 2008

0

Eh...I beat it. The game's really slow and while it gets fast-paced in the end, there's really no way to lose because of all the lives. Not very fun, and kinda painful for the hand.