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Game comments and reviews
Dec. 31, 2010
Maybe you didn't get the memo, the black always dies FIRST
Jul. 13, 2010
Absolutely fantastic game 5/5. I also went back and replayed the first two just for some hazy promise of bonuses. One major complaint about the new UI: The combination between mouse and keyboard in the menus feels really awkward. If the menu's going to require a mouse anyway, you might as well allow us to click on options and to confirm using the mouse.
Jun. 29, 2010
Let me try and be more constructive by pointing out some things: The loss of control bug has been mentioned a lot. The AITSO cannon doesn't seem to work either, I've only managed to get it to fire once, other times it just doesn't do anything. I also have issues with some of the achievements: The Desert Eagle only holds 42 bullets, so even on the first level where 1 bullet = 1 kill you still have to get ammo to drop, which is luck-based and frustrating. The numbers are completely ridiculous on some of the other achievements. 100,000 firearm kills? 1 million total? Frankly, it's arrogant to think people will invest that much time into this game. Even 10k and 100k respectively would be ridiculous, but the current numbers are just obscene.
I played this on my brother's comp and it seemed like a pretty good game, unfortunately it glitches like hell over here. 2/5 for now
May. 13, 2010
It sucks that to get brilliant in the last 3 levels you basically just need luck. This would be OK if you didn't have to go through 40 GODDAMN WAVES and then pray that the ninja gets feared/frozen. 3 times now, I've reached the ninja at the end of level 12 with full 500 mana (enough for 4 fireballs) and a maxed out fear tower shooting it right off the bat. One time it did get feared, but it still kept running toward the gems and touched one as soon as fear wore off. Completely random and annoying.
Apr. 28, 2009
dang chat window is hiding some of the game, anyone else having this problem?
Feb. 20, 2009
You're wrong, Calabus. I got it and I used up two shields.
Feb. 18, 2009
Overall very nice game. A few graphical glitches. Also, PLEASE make the mute button mute the sound effects, too. 4/5.
Feb. 03, 2009
Very well done. Had some real LOL moments.
Jan. 29, 2009
Ayelis I'm not sure if you're a troll or a moron, but either way, you're doing a great job.
This game is like liquid pleasure straight to my veins. 5/5
Jan. 22, 2009
Pretty okay game the first run. Making you run it three times to unlock the extra levels is just bullshit, though. 3/5, would have been 4 if you hadn't talked 'bout my momma >:(
Nov. 21, 2008
I'll admit that I didn't complete the game, I decided it was too much after the jawbone mission. This game is drawn out and boring. The gameplay isn't challenging in any way and repeats itself endlessly. The story is utterly cliche and poorly written to boot. Granted, the game's visuals aren't too bad, nor is the sound. 2/5 for effort. Try and make the next game actually fun.
Nov. 13, 2008
Honestly a step back from the previous two games. Too much shit going on on the screen, the special effects only serve to annoy and the interface is cluttered and harder to read. Plus there's the terrible writing. You guys should stick to what you're good at rather than over-reaching and attempting to turn this into some epic philosophical story by ripping off Assassin's Creed (which didn't have that good a story, either). 3/5 overall, sorry.
Nov. 12, 2008
gaaah i made it to 595 @_@
Aug. 28, 2008
36 levels down... This game hurts my brain @_@
Aug. 22, 2008
There's a very annoying bug with the ogres, they seem to have a slightly larger range than everything else, and they can hit you without you hitting them back when you're at the last castle or if there's so much as a goblin infront. Really annoying when a single ogre takes down 20 of your elves without them hitting it once.
Jul. 25, 2008
man why sharks gotta laser all the time :(
Jul. 11, 2008
The fifth boss is utter bullcrap. I went through the whole game without a single person getting through and now i've had to redo level 5 three times. Quicktime events are never good. They weren't good in Shenmue and they haven't been good in any game since. Stop making them.
Jul. 03, 2008
should note that the other two achievements (the ones that have nothing to do with combo) work just fine. seems the combos are fuxxed a bit. i guess i'll try again in the morning.
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