Awesome how you can't change settings before starting in, without opting out of the tutorial. Nothing says "fun" like sitting there for two minutes, clicking on everything that you can to try and make something happen, to no avail. One star material, right there.
Outstanding game, one of the two best on Kongregate at present, as far as I'm concerned. I'd give it six stars, if I could. Possibly one of the best and most functional, intuitive "Elite"/"Frontier"-like games ever made (they usually bore me to tears, with pads full of notes on trade prices and market micromanagement)...it would make a great multiplayer platform, barring the freemium advantage pratfalls that Miguelin mentions (there must be other ways to profit from an MMO without hindering a free player-base, maybe interlinked system/quadrant management with premiums only serving to expand upon the diverse and rich quality of playable content, thus encouraging a more player-rich environment)...regardless, as far as I'm concerned, the two greatest masterpieces on Kongregate today are both single-player games, and yours is every bit the masterpiece of anything ever added.
You know what's most awesome of all about this game? The cinematic camera that makes you miss necessary power-ups and targets, by facing backwards half the time. One star until you set an option to turn it off.
So I get a picture of a baby and a bottle, with a 'skip' button that launches a new browser window to advertise the designer when I click it. That's nice. One star.
thanx man, i really appreciate the kind words, but more importantly, i'm glad you are having fun.