Heya EarthSensei! Thanks for taking the time to comment this bug for us. We have tracked down the issue and will release a patch for it soon. In the meantime, if you refresh the page, it should fix itself!
I love how the ball comes shooting down right away before I even know where my paddle is and I lose two lives right away. Same goes for when I die and when I reach a new level. By the way, there are no power-ups, only more lives.
A bit complicated, but a nice puzzle concept. My issue is that you can't speed things along such as the score screen when I know I failed and just want to restart. Also, it would be nice to see what the goals are in order to understand how some scores are gold, silver or bronze. Also, why does it flash "OK" after it counts things up?
The GREAT message indicates a gold score, the OK indicates SILVER.
The values to reach gold differ greatly between levels, but are carefully chosen.
If you reach an OK and want to reach a GREAT, just solve the level faster or combo into a higher score.
Speed devils such as yourself can press R (even during the scoring screen) to restart the current level quickly.
I was creative right away...I drew death with a scythe (was no use against the dragon), a keyblade, tidal wave, excalibur and an octopus with a star :3
Heya EarthSensei! Thanks for taking the time to comment this bug for us. We have tracked down the issue and will release a patch for it soon. In the meantime, if you refresh the page, it should fix itself!