Games Achievements My Kong Sign In

EatThePath's Comments

Comment

Idle-Tower

Play Idle-Tower

Feb. 26, 2014

Rating: 3

As an idle game it has a lot of room for improvement. Exceedingly straight-forward in it's mechanics, and it appears to pause when I'm looking at another tab, which sort of defeats the point.

Creeper World: Evermore

Play Creeper World: Evermore

Nov. 27, 2011

Rating: 3

It seems like something is broken here. In survival, I have power production way over my power consumption, yet when I add any new construction my defensive line suffers. It seems like power production, power transmission, or power consumption display is broken, and I'm betting its transmission. It seems to me like the number of packets transmitted is capped at 32, one per frame. This is pretty frustrating to me.

K.O.L.M. 2

Play K.O.L.M. 2

Nov. 27, 2011

Rating: 0

This didn't work for me, and I think I know why. I don't feel at all like I made a bad decision and saw the consequences of it, I feel like I watched a clueless dupe lead his sister to a slaughter. I have no attachment to anything that's going on, and knew Father was no good all along. It wasn't suprising and it wasn't my fault. I was mildly intruiged, I'm curious what's going on in this world, and that propelled me forward, but nothing was revealed about that, I just got the 'twist' ending I was expecting to get.

Faultline

Play Faultline

May. 18, 2011

Rating: 0

First puzzle game in a long time that I've wanted a level pack for.

Upgrade Complete 2

Play Upgrade Complete 2

Apr. 18, 2011

Rating: -4

I don't remember the first game actively trolling me accept for the root concept of the game. Maybe that's just poor memory.

PRIOR

Play PRIOR

Mar. 28, 2011

Rating: -1

I'm sorry, but these games stopped being novel a while ago. Good atmosphere, otherwise an empty shell.

Desert Moon

Play Desert Moon

Dec. 18, 2010

Rating: 3

Desperate, desperate request. Either add a confirmation dialog to the recycling, or make it full price refund, ESPECIALLY for units that you just bought that turn. I have repeatedly accidentally clicked the recycle box while trying to set a firing arc, and lost money.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 15, 2010

Rating: 0

Triclopse warrior. Game over

Echoes: Operation Stranglehold

Play Echoes: Operation Stranglehold

Nov. 13, 2010

Rating: 0

"You've been upgraded with S.T.E.A.L.T.H." "Stealth?" "Yeah, Semi Transparent Energy Absorbent Light Transformation Halo." I'm sorry, the writing on this game is just bad, and the tonal dissonance between goofy animations, upbeat music, and the discussions of that one time when you got all your organs scooped out is just too much. Maybe the game comes into its own later, but I stopped playing when the quoted bit happened.

Star Relic

Play Star Relic

Jun. 07, 2010

Rating: 0

Needs netplay. Needs to be a downloadable game with netplay. NETPLAY. This seems like it'd be a ton of fun in multiplayer, the AI is too dumb to be a real challenge. Tried playing it against myself hotseat, and discovered that you can't pick a profile for player 2. It turns into a totally one sided curbstomp. I love this game. I beat it with all three races. Now I want more, and the skirmish mode isn't doing the trick. Please, slake my thirst.

Epic Adventure Time: Revolt in Ogre Town

Play Epic Adventure Time: Revolt in Ogre Town

Jun. 06, 2010

Rating: 2

This is a great game. Most of the people complaining about the balance obviously haven't played enough to get the feel of combat. It takes some getting used to, but each character played the right way can deal with most threats in their own unique way.Props. I just wish it wasn't as easy to hit spikes.

Zombie Massacre

Play Zombie Massacre

Mar. 26, 2010

Rating: 0

Saving is broken. When you reload a game it says all your gun upgrades are there, but your guns are at base stats. You can't buy the upgrades again. So upgrade money is wasted unless you plan on playing the whole thing in one sitting.

Zombie Massacre

Play Zombie Massacre

Mar. 26, 2010

Rating: 0

Replayed first level. Options screen popped up again, had to pause and resume to get it to go away. Quite annoying. The game is extreamly slow, however. I have a very strong computer, and nothing in this game should be that taxing. It's a very simple game. But when I turned down the settings, the game sped up immensely. This is a fast paced game! But most people, I wager, won't ever notice because of the poor preformance. You need to figure out what's slowing it down so much, and fix it. Maybe when you fix that, you'll be able to take away the stupid despawning of gold after time? So many games have this 'feature', and I have always disliked it. If it's sprite overload, ditch the bullet casings to make room. Also, it's very jarring to get NEXT WAVE notifications before the first monster from the last wave has even come into view.

Zombie Massacre

Play Zombie Massacre

Mar. 26, 2010

Rating: 0

Part way through the first level the options screen popped up while I was still playing, and I died while I was trying to figure out how to get it to go away.

Futoshiki Flash

Play Futoshiki Flash

Mar. 21, 2010

Rating: 0

Seconded Brazeku. That's just bull.

Ballmania

Play Ballmania

Feb. 28, 2010

Rating: 0

Extreamly glitchy

Crush the Castle

Play Crush the Castle

May. 10, 2009

Rating: 0

@skylerX: Second shot with a triple bomb killed him.

Mytheria

Play Mytheria

Nov. 15, 2008

Rating: 0

One thing that would really help is if you sped up the attack phase, cutting out a lot of the pause between events. It's useful for learning, but just slogs things down later.

Brute Wars

Play Brute Wars

Aug. 16, 2008

Rating: 0

As best I can tell, this game doesn't have a learing curve, it has a learing cliff. The only thing that made the game not a hellish slog was feverishly farming the first few map nodes, which isn't great. Maybe I missed some vital points, but there is no obvious way to legitly not lose half your party every fight as you press forward.

Pimp my Gallardo

Play Pimp my Gallardo

Aug. 09, 2008

Rating: -1

While I don't mind the idea, the execution is pretty bland. Snapping components or choose-from-list are much better than just straight drag, and everything's just different paint jobs, no real 'body kits' except the one hood and the rims. And to cap it all off, the car you picked isn't actually a Gallardo, it's a old concept car. A sweet one, but not right for 'Pimp my Gallardo'. Sorry, but there's a lot wrong with this submission.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate