EclipseDragon's Comments

Game comments and reviews

Space is Key

Jun. 15, 2013

1

189. Not sure if I should be happy or worried about myself.

Snailiad

Jun. 10, 2013

16

Came in expecting another uninspired platformer, walked out a true believer in snail Metroids. Thanks.

Moon Waltz

Jun. 08, 2013

0

SockRocker: Of course you don't have money anymore. You've GOTTEN ROBBED.

Moon Waltz

Jun. 08, 2013

0

This game is gold. I've just gotten the cop ending.

D0t

May. 26, 2013

0

How is it a god game, save for "oh my god why does it lag so much"?

Penguin Overlords

May. 08, 2013

2

Man, if you're taking music from another game, you could at least not take a remix of the main theme of a popular mainstream game series.

Akaneiro

Mar. 02, 2013

24

I've got a slow computer and while the levels themselves are quite playable, loading times are monstrously slow. Any idea on how to alleviate or fix that?

Ode To Pixel Days

Feb. 26, 2013

1

Oh hey, a creep simulator.

Band Of Heroes

Feb. 16, 2013

1

I wish there was a good reason to use anybody but the engineer and the white mage.

Enola: Prelude

Jan. 09, 2013

5

There is no challenge here. Once you get Restore Mana, you don't even need to think. Just use the strongest skills and Heal as needed. The game's kind of pretty, but it's all it has going for it.

Legend of Pandora

Dec. 30, 2012

-3

Good job ripping graphics and gameplay from Zelda and then somehow making it bad.

Tesla Defense

Nov. 30, 2012

2

Great, but a bit short and unvaried. It could use more enemy types - or at least, have them look different for the sake of variety - and different upgrades. The final boss was a spider tank, just bigger, which was kind of a disappointment.

Age of War

Nov. 30, 2012

-5

Pretty, but boring as hell.

The LaCoGeSSta Research

Nov. 02, 2012

4

Psst. The plural of "species" is "species".

They Took Our Candy

Oct. 23, 2012

1

One request: when you create a keyboard-only game, please put the pause button somewhere on the keyboard.

Monster Saga

Oct. 10, 2012

0

This became a lot easier when I realised melee monsters are completely useless in comparison to anything ranged.

Areas

Oct. 01, 2012

3

The terrain affecting your shots is a great idea and the power-ups are brilliant. Especially the death ray, though it's hard to aim. After I got several of them, it was basically a net of death.

Decision 2

Sep. 17, 2012

0

This would be more engaging if your main enemies weren't defeated by walking briskly in the other direction.

-25

You weren't kidding when you said "tiny".

Connections

Sep. 15, 2012

100

1. "This game is about connections we form with people." 2. "Left click to shoot." :D