I might be interpreting the new update wrong, but I thought it meant that it forces buying in increments of 1/10/100, for example if I have 10 selected I can only buy 10 and no less as in 10 to 20 not 10 to 17. If this was the intent then it is not working for me.
If we disabled buying 10 or 100, then you wouldnt be able to use the buy 100 to go from 350 to 400. You would need the money to buy 450 first. In this way it helps getting whole numbers!!
Thanks for hte feedback though !
I like the micromanagement update. I do have one small change I wouldn't mind seeing though. Have the speed of the business decrease to it's normal speed as the red bar decreases.
Something I think would be a cool addition would be a final tier manager/upgrade that buys businesses for you. It comes with adjustable settings like: buying the cheapest available, buying ones needed the most to complete achievements, the best gain based on price vs. rate increase, and the number they have to be able to buy. Obviously this would be a game breaker in which it turns the game into a complete idler, but during late game that's really what the game becomes anyway. I currently let the game run over night to come back the next day and buy maybe 20 of what I need for an achievement. The Idle Buyer would allow players to let it continuously run while being able to do other things knowing that it is buying what they want it to. I know this game is late in development, but I think it would be a cool addition in future updates/games. Overall, this is a fantastic game and I curse you for my inability to stop playing!
A queue system for watering and harvesting would be nice. So you can queue him to water all the plots in an order instead of having to wait till he is done with one.
The equation to go full idle is:
(Max Population / People Per Day * 240 - Life Level * 1.5) / 1.5
This tells you how many levels you need in Life to make sure your population stays maxed with the number of people who spawn per day.
There should be a buy system in the market area. So, instead of trying to fish a bunch of goldfish, I can buy them instead. It would also help people make money, buy lots when they are cheap and then sell them again when the price goes back up. Love the game btw
4/5
Likes: Nice story, some suspense, okay graphics and gameplay
Dislikes: To short, abilities somehwat confusing, way to repetitive
Good game overall, i think they needed to work on it a little, but the sequal should be better
If we disabled buying 10 or 100, then you wouldnt be able to use the buy 100 to go from 350 to 400. You would need the money to buy 450 first. In this way it helps getting whole numbers!! Thanks for hte feedback though !