If you added one more dimension to this, making it a top-down perspective, it'd be even better. It would make your town much more impressive as it grew.
My game has gotten stuck. The suicide option doesn't work; nor does refreshing the page. My character died fighting "an angry elite teenage nuclear phantom wyvern" and the actionbar is continually going from 0 to 100%. gg.
It's very difficult, but still not... A lot of the levels seem impossible to figure out on your own, but after a couple of attempts you usually find the solution. I'm a bit disappointed that none of the origamis look as good in real life as they do in the game. The only drawback the game suffers is the difficulty of making a perfect fold, since if you only move one pixel with your cursor the fold can end up massively crooked. This could possibly be resolved with a fullscreen option. For now I advice people to zoom in with your browser for easier folds. This is a very well made game.
How to lose this game: get an event where you don't make money for a couple of days right after you've upgraded your staff. I find that what I do most in this game is to click the speed up button and wait for money to roll in and for humans to retake their cities.
I find it very weird how all of the enemies turned toward the Spy keep their eyes peeled on her, but no one fires unless she gets too close to one of them.
After you've gotten all useful upgrades you become near invinsible. Now the only challenge of this game is to not fall asleep while killing off those last 10 ghostships which keep becoming ethereal every time you get close to them.
The first 10 levels were fun, but then the game became unbalanced in your favour. Also, the resetting of points can be heavily abused during the early levels.
Best part about this game? After playing a half hour session, when looking at the badges/comments you get a cool optical illusion effect! Worst part? After playing a few minutes I forgot what the game was about.
I find that often if the enemy breaks through your contain and gets to neutral ground, it creates a wild goose chase, where you just follow his path until he either fails to capture enough countries, or the neutral countries run out. I don't see this as any game flaw, I just find it amusing to sit through 10 turns just following the colour which isn't yours. That's what the speed turns are for, aren't they?
Let's say that I've got one opponent left, with only one country - let's say Kazhakstan. Problem is that he has been stacking up an army there for a long time, and has 50 units in that country. Now, I have all the 6 countries surrounding him with 10 troops in each. Since there is no way to do a combined attack (apparently the countries under my rule don't communicate with eachother) I have no way to break him at all. I would very much like to be able to do simultaneous attacks with multiple countries on the same target.
I actually went ahead and clicked the walkthrough button after I had completed the game and I noticed that I didn't have the same solution to most levels that the walkthrough showed. I really like these kind of puzzle games where there are several ways to complete the stages.
The difficulty was average, which made it a very fun puzzle game. I'd recommend this to puzzle fans.
It's very hard to know what stat boosts the damage/effectiveness of some of the skills. Such spells as Flame strike, Poison attack and Rocket Launcher. It would be nice if you could see that before you spend points in that skill tree.
First of all, please put a limit to how many monsters you can create at the same time. Make it upgradeable or something, just please stop me from making 500 monsters at the same time. That just makes me have 100,000$ by the end of the fourth month... And could you please, also remove the "are you sure" window - or at least put an option to disable it - because it is very annoying when you want to buy 500 eggs... or just a large quantity of one item.
It is very annoying when the only thing left is one bulding (or at least half a wall of it) which is covered up by a lot of other rubble and you are supposed to figure out where it is. Meanwhile you have 5 choppers, 5 planes and 10 tanks bombarding you and no energy or people to regain energy from.
You can attack with all 6 individually, they'll widdle him down and eventually win. If he's only got one territory left, you've basically won anyway.