@Eppie_Spacely: the orange areas indicate danger in the upcoming turn. if you enter an area that ist orange at that time, you lose. If you step out of an orange area, you're safe. if you can kill the source of the danger that makes the area you're standing in orange, you're also safe. killing an enemy costs a turn, in which another enemy can make an action. so if the area you're standing in is orange and you're surrounded by two enemies, killing one of them will still kill you, because the other one will make its move. different types of enemies attack and move in different intervals, some take more than one hit to kill. it's that easy to figure out!
Thank you for the reply on my other comment, Rudowskimarek! :) This game is truly beautiful and after having played through it 3 times, I'll come back to it after a while to list all characters important to the lore, their affiliation and their relationships with another, so I can discover aspects of lore I didn't understand at first.
I'm curious: are there different endings to achieve? I'm doing my second playthrough right now, aiming for another romance plot and I'm wondering if it will affect the outcome of the story.
There are no multiple endings. But, there are numerous paths to get to the ending. They often intertwine with each other and the decisions You make on Your way add up.
i just figured out a pretty neat (yet not very honorable) technique to beat the hard challenge all you lazy kongregaters will love! ;) there are only a limited amount of hostile ninjas in the dojo at once, so run away from them in a blg circle so they all follow you and take down only one of them at once! it's slow but safe! rate + to keep this alive for everyone to see!
"oh fine, you broke the souvereign, now we have to get a new one!" potentionally my favourite ingame-qoute. :D
i would have never thought that the game would be so well elaborated in it's content and conclusion, astonishing work!
i really like these difference games, but there is one thing that bothers me: even though there is a hard mode and the differences aren't so obvious, they are always placed at the same spots, like a missing texture on skin or clothes, a pile of grass or a tree's branch: it reoccurs in almost every picture
great game, but i wondered: who were the creatures in Sergeis hallucinations? was the one who warn him the commander and the woman who lured him the medic?
And when You do write that list please send it to me. I will love to read it.