Yeah whatever. I'm glad yall were inspired to do something new with the badges, but why didnt you turn it off when it broke the site's core mechanic? Seems sloppy tbh.
This was actually a super interesting and refreshing experience. I know it goes without saying, but the charm reminds me a lot of undertale, and I hella dug it. I'm pumped to see what you make next!
There's an awesome story here, I'm sure, but having unnecessarily confusing puzzles every 5 minutes really takes me out of the story. The boiler/distillery puzzles have no clear goal, the lab explosion puzzle assumes you know how to read the chart (Thank you Tetsuo Shima for the explanation), and the final dream puzzle is just a slap in the face. That puzzle type is in every single puzzle game, and it's bull in every way. The Forest Nursery puzzle is the exception. That puzzle is inspired, satisfying, and ffs has some actual relevance to the story.
TL;DR: Awesome story, please don't clutter it with bad puzzles.
I disagree with most of the people here. Absurdly precise and difficult stuff can be very fun, but you have done something fatal. You made it take to long to respawn. Even just that extra 2 seconds every time I die infuriates me enough to rate low.