My score was 5.7 million first try. If there's any advice I'd give, it's not to bother with the pixel increase upgrade. Or the magnet. Focus on the spread and fire rate until they're maxed, then get piercing (destroys the blobs that shoot out lots of small purple ones). After that pretty much whatever. If you want a high score it might help to upgrade PTS straight away.
I'll also add that I think the amount of nanos the enemy gets for free on the 14th level is ridiculous. It's like trying to beat someone at a first person shooter when they're using an aimbot. Possible, but frustratingly difficult.
Other than a rather bad way of sending nanos (but I guess there's no alternative) and the levels only being made harder by giving the enemy more cheats, it's a fun game.
Don't want to sound harsh but this game on any difficulty other than normal is just stupid. e.g on harder it takes two duelists of mine to kill one enemy duelist. One duelist with three muskets behind it takes like four times that many of my own to beat.
Neraine with super high Agility and super high Power on Beelzebub is unbeatable. If you switch to melee with her when you have like 10 Attack Speed and deal about 500 damage per hit, you shred bosses to pieces.
I was liking this until at some point, when I had only hit about 4 cars, I hit one, rebounded into another, then another, then another, then another, then another, then, you guessed it, another, then another, and then my car exploded.
I'm sorry what?
I never even evolved once because it said 'Evolution is based on current stats' so I was maxing every skill before it. I managed to finish before even finishing my maxing on luck & strength, and I'd already upgraded every research project.
Sorry but you lose one star because of this, game is way too easy. 3/5.
This game is way too easy. Gets boring quickly. All you need is a high defence on your castle and lots of health, and you can just wait until every enemy is on the screen and use your spell. Mop up the leftovers with any AoE weapons like the bazooka. Still, 4/5
Ehh I don't like it. Too easy. Getting the power up means that level is over in a few seconds, and even if you don't it's just a matter of avoiding viruses that barely do anything.
And I don't think this can be classed as a sequel to Bubble Tanks. The way it works is far too different. The main thing that made the original BT unique was your tank developing from collecting bubbles and devolving from taking hits.
I have a feeling this game disagrees with Google Chrome's methods of running flash. Taking off one point when I bother to use another browser to play it. Harsh? It's a flash game. Just like websites, they should be made to be compatible with every browser. I'm curious about why it lags with Google Chrome because it doesn't with others. Perhaps it has something to do do with how Chrome freezes flash when another tab is open.