(Idea of the Day) This might be laggy, but do this: Create a crate, and fill it with many aerosol cans. Put a ragdoll next to it and smash the crate with a sledgehammer. For extra pain, make those aerosol cans sharp. A way to do a flashbang like crate!
When you press R or start playing this, to have objects already, put the things you want and press Esc then, and press 'Make this as my default save'. I put a single ragdoll and Mutilate A Doll text written in green color.
Dont trust llAnonymousll, hes trying to make a sh*t chain post. DO NOT COPY THAT TO 20 PAGES!!1! Anyways, great game, my comment that i posted earlier got an answer from 0rava and a link to see what is the fire on MaD: Enhanced.
@robear101 If you dont like this game, just press the magical red X at up left corner of this window. It helps your problem. And if you dont like this, dont play this and say THAT like negative comment! This is good game! Err, i mean... GREAT!! And also, 0rava, please add better fire.
There is a temperature and burning system planned for MaD: Enhanced. This is from a separate project, but should show approximately what the end result will be like: http://i.imgur.com/bwZoE.gif
There is a glitch, and i just found it. If you put shoes that has lowered size by 1 to Ragdoll, it sometimes bounces off the ground. And 1 time they destroyed the Ragdoll's leg... And also, put acid, it works just like that liquid, but its green and melts anything that is alive. Also, better fire please!
There should also be achievements, like killing certain amounts of victims, completing the missions and also: Making an 'Bullseye'. On this, you must have an TRG-22. Hit a victim in the center of its head. (In the center of that weird cross in its head)
They should add an Glock 20 automatic pistol, and an very heavy machine gun called M2 Browning. You can't run with it, but it packs a huge punch that kills its target in 1 shot, fires 10 shots in 1 second and holds up to very high 400 shots in 1 clip! It is an big gun, so, you can reach those pesky victims without letting them punch you first. It has its poor sides. As i said, running is disabled while you hold it, and also the walking speed is lowered by 25%. But, it has 5% chance to get through 1 opponent, piercing it and it can hit another opponent. There should be an upgrade shop to buy upgrades to make those awesome guns more awesome! Like improving the clip of that USP Tactical. And also, in there, you could buy more primary weapons, like those guns that i CAN'T create, like M1 Garand, flamethrower and ballistic knife. and some equipment, like you can create a grenade, flashbang or a throwing knife in your hand. Your hand must be empty when doing this.
If you REALLY want to beat that mission 1, equip Scar-H as your primary weapon, and when you see one, pick AA-12, and always when you have knocked out all the opponents from 1 place, reload, and if you are stranded, reload and pause. Use AA-12 for knocking out the Jebus, and to normal targets, use your Scar-H, and why? Scar-H is the strongest assault rifle and it has good rate of fire and average reload speed. The best all around weapon in the field, i should say. The thing is NOT about the power, its about every, ever-e-thing stats. Even its weight in real life!
When i was playing mission 1, and i collected an urinal, i were hit by an extreme glitch! It turned to dual G36C what didn't work, but there was also an USP Tactical that fired extremely many bullets in a second! Something like 250 bullets in 1 second... With that glitch gun, the boss died in under 1 second!
Here is an hint for getting an very rare weapon, called AN94. When you are using the weapon creation menu on shooting range, right click to see where you will move your mouse. Press the arrow pointing to the right until you reach the end of the list. There is the AN94, an rare assault rifle what fires 2 bullets in burst fire. If you combine accuracy, it will be deadly precision! Its poor side is that its only grey...
There is a temperature and burning system planned for MaD: Enhanced. This is from a separate project, but should show approximately what the end result will be like: http://i.imgur.com/bwZoE.gif