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Game comments and reviews
Jun. 13, 2011
I notice a few problems. 1. Low fi graphics (pls, even a game as old as Halo 1 has better graphics) 2. I didn't get it, what was going on? 3. The plot is very vague and I often couldn't get any meaningful message from the brief text. 4. What do you mean becoming a world. I'm in English classes and I often don't get things because they are too "deep" as my classmates tell me. If you could explain it, I'd greatly appreciate it.
Jan. 16, 2011
If you know how to do crosseye 3D images, do it for this game. The areas that look weird when you do are the differences. Those of you that don't, just cross your eyes till similar parts of the image are overlapping, then let it focus. The areas that flicker between looking like either image are differences.
Aug. 10, 2010
A cliched attempt at grandeur. A horribly typical 'artsy' game with very little original thought. The black and white, the false world, questing for truth, all classic elements of such a game. Anyone that thinks this is creative, imaginative, or deep is not properly informed on the meaning of any of those three words. Similar games, that are more enjoyable and more moving are In The Company of myself, limbo, and loved. There is no imagination here, I could come up with a better plot right now, that is equally (as admirers of this game would call it) deep.
Aug. 08, 2010
A cliched attempt at grandeur. A horribly typical 'artsy' game with very little original thought. The black and white, the false world, questing for truth, all classic elements of such a game. Anyone that thinks this is creative, imaginative, or deep is not properly informed on the meaning of any of those three words.
Jul. 10, 2010
@ploopdud That's how I now your gay.
I'm sincerely impressed. It was appropriately lengthed and satisfying.
May. 13, 2010
Wow. I must admit, I'm impressed. I am only disappointed that I could only be the first to comment on this god given gift to gaming. If I were that first play, if only I were the first to play this masterpiece.
Apr. 23, 2010
Still I highly recommend Smiley Face shooter.
Guys, I'm no idiot. I struggled to make a slightly realistic flash animation and have never made an interactive one. The first attempt thing was a joke. Obviously this guy has made more than his fair share of flash games. Learn to recognize a troll.
Apr. 22, 2010
To the author of this game: This was a promising first attempt at a flash game. That said, it was cliched, had less than average graphics, and lacked overall creativity. After having played this game I truly appreciate games such as Smiley Face shooter. Those represent true ingenuity. Keep trying, though, this having been your first flash is slightly more than mediocre. It demonstrates basic knowledge of flash concepts and shows an attempt. I thought you needed the constructive criticism that everyone has failed to provide to you. Personally, if I were your middle school tech teacher, I would have discouraged you from making further games, but who knows, you may yet prove me wrong. Best of luck, but please do not be misguided enough to make this a profession. Best regards, Me
I must say, I am impressed. It isn't everyday that artistic genius is so blatantly displayed. If in 2-3 weeks you do not have a contract with Nintendo, Sega, Playstation, or X-box, there is no justice in the world. Keep making games and let no one discourage you.
Mar. 23, 2010
Amazing. For such a long time I hungered for a truly awesome game that demonstrated a concept of artistry. Finally a bold, yet still appealing, statement in minimalism. Reading other comments, I am astounded to see that no one else has the superior taste that the creator and I share. Keep on creating homojon1. I expect great things from you.
Mar. 15, 2010
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