Liking it all so far and seeing that you're working on everything thats been reported so no complaints but the one that doesn't seem to have been mentioned is that if say you whip all your dudes on to the point of red and then swap to the bosses tab they wont cooldown whilst i idle on a different page. A minor flaw and again i know its all pretty beta so 5/5 Talesay. A solid contribution to idlers everywhere.
Also I've found the easiest way to get around the upgrade imbalances is to invest in the critical chances. Might be obvious to some but even though i'm at the point where i need a 4:1 mining to smelting speed i'm holding at a 2:1 with a good mining critical chance plus a couple power mining upgrades. Hope this helps till its resolved!
I understand this may become annoying at higher levels (so possibly a optional thing) but a visual representation for when you get a critical would be cool since its not really noticeable unless its a enchantment critical where you can obviously see the result in the sell inventory. Just a minor suggestion but otherwise (apart from the balance issues already mentioned) best procrastination of not having a life so far in the trend! 5/5
Pardon the request if its already so but as far as i've seen the stop time effect doesnt affect money disappearing. Would be awesome if it did. Thanks!
Im reporting a slight object spawning problem. It may just be a low level thing as ive only upgraded it to LVL 2 but more often than not when i do come across springs and mines they are overlapping but when i land on them only the spring is used due to it being slightly taller. Not much of a complaint really as itll probably be averted later on but it makes it a little bit harder early game. Thanks!
The 3rd level is kinda badly constructed. Due to the boss ghost chasing you, you have enough time to probably have 2 smallish battles and then it catches up to you. This would be fine if it followed the normal rules of being slightly slower than you so you could outrun it once it came on screen but no its ridiculously fast. AI also means that if ive just completed a battle and it comes on screen they will think it the best decision to regroup inside him. Bugs and lag and silliness aside its a good concept and i'm enjoying the music very much!
It seems to be just me but i can't move my mouse in this at all thus cant even look at the knife to pick it up to leave the cave -_- very frustrating as this looks like a thoroughly enjoyable game.
Actually i withdraw my opinion on the upgrades. I've just noticed that upgrading your weapon also increases you're idle speed which is a greatly appreciated improvement on the commonly used upgrade system of these type of games. Well done sir!
It might just be my computer with terrible CPU priorities but when i change tabs to leave it to idle, it pauses. This kinda goes against what a idle game should do. Otherwise enjoying a idle with stimulating graphics though maybe a tiny bit too plain on the upgrades side of town.
as everyone agrees the time out is way too short. I could have dealt with it if it wasnt for it not even giving me time to detonate my last bomb on lvl 18. other than that great game
I wasn't aware of this bug! will look into it