Dear HyperHippoGames, this is a comment not on the game, but directly aimed at you. You're taking too much time. I understand you don't want to put a defective product online, but there are too many - and you might say the most dedicated - players who are just sitting ducks right now. And not just for a week, it's been an entire month. Sure, adding new content or fixing bugs costs time, but give us at least something, something to keep us busy while waiting for the ACTUAL happening.
Just wanted to get that off of my chest. Thanks for the game anyway...
Thanks for your feedback! While I can understand your sentiments, we aren't going to rush an update just to get something out. We're a small team, and sometimes updates can take time. Up until now, we've been very consistent with how often we launch. However, since this is our biggest launch yet (we're overhauling the entire game), it's taking a little longer than expected. It's pretty difficult to push content while we are developing our new stuff, and fixing bugs - it doesn't really work that way. Please be patient - we're almost there!
I will let you know when the save feature is done, and i will implement a cheat button for those that like to get quick souls to get back to there old level. Hope they wont use it to actualy cheat tho :)
What I really like about this game is the way you have to build up your strength. At first you can't do a thing, all you can do is hope to get a weak enemy and scavenge some souls. Then after a while you can survive a few travels, and after another (long) while, you can survive almost everything. Getting further means you get to see more of the Stick Duels VI world, which is really an awesome gameplay. This semi rogue-like game has much potential, if you keep working on it and updating for the ones who actually get far. Oh and one more thing... I'd recommend not to add an easy/hard mode and keep it as tough as this, that really makes it a lot more fun to get better as you can see your progress made by surviving longer and longer.
Dear developers, I like this game quite a lot. Once I got to 16 att and def, with 140 hp I chose to take on a Mercenary in one of the towns. When I managed to kill it (I had a lucky spawn, the merc called Dennis had 7 att and 4 def), my screen turned green and froze. I hope you can do something about that bug, just letting you know ;)
I posted a comment yesterday and I wanted to see if I had gotten any reaction (which was obviously the case), so I started looking for it in the mass of other comments. While doing that, I read so many other comments in which the developers were being appreciated that I started wondering... How does it feel to be famous guys?
Even though it's already been done often, I want to thank the developers for their active and caring attitude. This game is so simple and yet so much fun. The simpleness makes it easy for you to add new features or more achievements and stuff, and those regular updates couldn't make your players more happy. I am so astonished I actually spent some kreds on you (which is my first time ever lol). You deserve it, and thanks again!
Oh and maybe you could add a x100 button for your lazy players? Yeah that's me...
demochan, the perfect score for that song is over 26000 points. 'nuf said?
Anyway, scgmd2 has way better songs, as well as an incredible sync difference. The only reason I prefer scgmd3 over scgmd2 is the 4 bars instead of 2. Guess they'll put that together in scgmd4, so I'm looking forward to that!
Because of the sync problem here I can't seem to manage to get all the perfects. Plan A and Betrayal of Fate are so out of sync. Too bad, but I'll keep trying lol...
@GunR53, to take over a planet you must down its strength to under 0. How you do that? Well, destroy every ship and structure there. It goes down slow, but eventually you'll get it to 0. Then you must travel a bit so that the population leaves because they're w/o protection. If population reaches 0 too, you can take the planet, just as if it's an uninhabited planet.
Get Blender to like you, or take it over. The ship of like 200k bars is the most powerfull of all lol. I destroyed a planet with 15k power in 10 minutes with only 1 ship.
If you start as Non-Aligned Humanoid it really fails. You can take over everything w/o making enemies. I've done that. Anyway I'm going to try the same with the next spicies lol... And so on -.- May take a few days
OMG
You freakin douchebag...
How do you expect us to play your game while you change the rules all the time?
It's like getting an enseigment and when you almost reach it, the one who gave you it, says that you must do what you've done like 1.000 times more...
NO FAIR
Thanks for your feedback! While I can understand your sentiments, we aren't going to rush an update just to get something out. We're a small team, and sometimes updates can take time. Up until now, we've been very consistent with how often we launch. However, since this is our biggest launch yet (we're overhauling the entire game), it's taking a little longer than expected. It's pretty difficult to push content while we are developing our new stuff, and fixing bugs - it doesn't really work that way. Please be patient - we're almost there!