EnduWolf's Comments

Game comments and reviews

Legacy of Heroes

Jan. 12, 2013

4

Nah no points either. The goal here is to take away any rewards for idling so people stop doing it

Legacy of Heroes

Jan. 11, 2013

10

Devs, could you do us all a favour and make it so that if someone hits their turn timer thrice in one battle they recieve no rewards? Idlers ruin player experience.

Legacy of Heroes

Jan. 11, 2013

30

Devs, maybe test things before you throw them into a MB? Things like Gunpowder/Freezeframe being in effect after they've disappeared off the buff list, Stare Down's effect lasting an entire match, you know, things that make or break a match

Insectonator

Sep. 05, 2012

2

@schuler44 Guess you didn't try shooting the nuke...

Icy Gifts

Feb. 01, 2011

-2

Reminds me of reaction chamber, which deserved badges too :(

Flight

Feb. 01, 2011

6

To get the hard badge: move the plane to the centre of the screen and throw it straight up. Burn all of your fuel gaining height, you should get to about 1km. As you fall you'll stall, allowing you to recover and fly horizontal for a bit. Each time you reach 1.5m/s, you can stall and recover again.

Doodle God

Jan. 27, 2011

12

Firearms was my final. All I can say is thank Doodle God for that hint button

Prison Planet

Jan. 06, 2011

7

I'm surprised to read all the 'needs more towers' comments. The highest rated game on Kong is Cursed Treasure, which also only has 3 towers with two upgrade trees each.

Music Catch 2

Jan. 06, 2011

1

Probably the easiest Hard badge on Kong, if you're looking for points, both Music Catches are a good place to start. Nice games too :)

Prison Planet

Dec. 30, 2010

-1

I might get flamed for this but this is the best TD game I've played. 5 Stars

Continuity

May. 05, 2010

0

Love it, original idea and very smooth execution. I'd like to see a more... stressful version. A shooter perhaps, or a CTF style multiplayer where two people control the sliding

Creed, think of it as an expansion pack to the original. They did work refining and compiling the levels, is that work not worth recognition? I loved the first game and to see more levels come out for it I think is great.

Multitask

Sep. 17, 2009

0

Fantastic concept

Seed of Destruction

Sep. 17, 2009

0

Fantastic, 5/5. Fun, funny, replayable.

Demolition City

Aug. 05, 2009

0

I think the dynamite bonus should be doubled, since sometimes you can get more than the current bonus if you use it.

Demolition City

Aug. 04, 2009

0

I waned to play this when it appeared on Kotaku, I'm happy it made it over here :)

William and Sly

Aug. 03, 2009

0

Very smooth, fluid movement, I like it

Red Remover

Jul. 28, 2009

0

I really enjoyed it, hope to see a sequel or badges :)

Hexiom Connect

Jul. 28, 2009

0

Wow level 27 was so much easier than 26

Mytheria

Jul. 23, 2009

0

Fantastic game, love to see a multiplayer version :) It'd be nice to see how my 'Heavy Bruising' Black/Blue deck would go against humans