Search for your favorite games...
Game comments and reviews
Oct. 30, 2011
Interface is worse than the first game, sanity has no point to it now that I can discern. Ranking system feels arbirtary and provides most of the supposed replay value in order to get S rank for increase to stats. Still decent though.
Sep. 30, 2011
Surface rip off magic, except magic is well interesting. Cards are horribly balanced and the comments show that all of the colors can be abused easily. Challenges aren't challenges in any meaningful sense of the word, as mono black vs. mono black is much harder(if we accept that this game's difficulty is built solely on luck) Not to mention that the cards you get from the challegnes are useless for hte most part. The AI is also terrible in that ti can be easily baited into chump blocking, the last challenge seems to be won by decking more oft than not, which means that you have to survive, not that hard. I've also had games where I just beat the opponent to death after while he has a hand full of cards. Also, this game needs a mulligan rule, it's already so luck driven that the main trick by the end for me was how many 1 drops do I have?
Jul. 03, 2011
The druggie special effect is HORRIBLE, that has no place in this game and it literally hurt my eyes to play this game. Otherwise it's alright
Jun. 14, 2011
enemy remaining would be nice, more combos are really needed. Loot tables should be a bit more defined.
Jun. 11, 2011
Great game, like the debt feature, the only thing is that it should really recognize more combos than it does
Apr. 10, 2011
Fun game, like the concept. But you harp way too much on the logic part of this, just making it sound silly.
Money is a serious issue, since it creates a bunch of player traps in making unit selection. Usless variety from waht I can gather as well. It would nice if I could see what hte units did after I unlocked them. Not one of your better games, but als not he worst.
Feb. 10, 2011
Combat is obnoxious with there appearing to be times that I can't avoid since I have to fall on them and instead I'm going to wind up next to them. Considering how random the blocks are the greater AP penalty for breaking 1 or 2 of them is just annoying since I usually need to break small tings to get to the door and/or the key. Also the first boss is just ridiculous, espeically when I can't see his range and it requires that I a. have a perfect run of the dungeon and b. have to deal iwth a more annoying version of combat.
Jan. 15, 2011
good game, better than some of hte others you put out, my only complaint is that the speical humans should be looked at a different way so it's easier to see to see what they all do.
Jan. 06, 2011
The shop menu really, really needs to be improved so people can tell what they're buying and so the numbers don't look so blurry. Good game otherwise
Dec. 01, 2010
SP is way too short, otherwise it's a good game
Nov. 25, 2010
Good game, much better than the last one, keep the quality coming.
Nov. 10, 2010
Radar would be greatly appreciated and the awards are a bit wakcy to be honest.
Nov. 07, 2010
This is one of those games that I end up playing when I should be doing something productive. It's not the worst game I've played, but nice graphics for a flash game don't make a good game. Work with what you have and make a better sequel.
Nov. 04, 2010
Different key layout, higher level cap and ability to respec.
Oct. 28, 2010
I don't see why I'm penalized for helping people commit suicide as they run in front of my car.
Oct. 18, 2010
It's alright. The young mage competition is predicated upon you know what you're doing. If not then, you just got screwed out a decent chunk of the game and the easiest wa to get more power, which just snowballs, and the rest of the game isn't all that fun since you're going to be weaker then others more often then not. It would have been nice to have a second young mage competition actually happen in 5 years time if you lost the first one. Combat is alright but as people have pointed out there seem to be more then enough gamebreaking moves.
Sep. 29, 2010
the bounties and hulks are way too hard to kill for what they're worth.
Sep. 15, 2010
platemail ends up screwing me over too often to be useful. I keep getting stuck with no way to get out.
Jun. 18, 2009
Ut;s east, but you make up for it with satire of sniper games
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.