Games Achievements My Kong Sign In

Enigmatosis' Comments

Comment

Versus Umbra

Play Versus Umbra

Jan. 07, 2012

Rating: -1

definitely a 5/5 game. I'm not a huge fan of this new premium content trend in flash games, but this game does it in one of the least intrusive ways, even if it seems like it's on every screen. Also this is the most effective use of the madness interactive genre in a game I've seen other than madness interactive. Do people still play that? does that make me old?

Developer response from Arkuni

It makes you ancient, but don't worry about that. Ancient rhymes with... awesome... -ient.

Road Wolves

Play Road Wolves

Dec. 08, 2011

Rating: 16

I really like this game, The car handling feels odd, the cars to spin around their center point instead of near the rear wheels. Things that would make this awesome: more specialized weapons like the tank's gun more car on car collision damage tracks with turns that require the car's brakes to stay on the road tighter turning before skidding with tire upgrades guns with ammo not just temps cars that have different accel/top speed ratios a no weapons mode Things that make the racing feel awkward: The speed difference between the various chassis is too pronounced. Too much ammo given to AI for mines and oil slicks. Tire upgrades should be 10% more effective off road. Things that seem out of balance: The guns out-power the spikes by too much Three guns, the guns seem to do too much damage, they shouldn't fully scale with more than one, like 1x/1.5x/1.75x damage instead of 1x/2x/3x The better guns should be much heavier than the cheap guns.

VortexWars

Play VortexWars

Dec. 05, 2011

Rating: -12

Lopdo, one strategy for balancing turn order would be to change it every round, like making the person who went first one round go last the next (cycling) or randomizing it each round. Also in game modes where you choose a territory, it should auto skip combat and auto add your single reinforcement to speed the first round up.

Orbical

Play Orbical

Oct. 17, 2011

Rating: 1

The highest I could get my danger level was 121

Developer response from Southgrove

Hahah, holy crap!

WarLight

Play WarLight

Oct. 15, 2011

Rating: 3

Level 3 is based too much on luck in starting position, this shows poor game balance or an overly difficult AI. I don't think it's the AI because the first two levels were very easy.

Hungry Sumo

Play Hungry Sumo

Jun. 11, 2011

Rating: 1

Level 39 is very hard because of the random starting directions for each guy

Rebuild

Play Rebuild

Mar. 04, 2011

Rating: 7

I synced up all 4 win conditions to happen on the same day, and I got nothing special to show for it. It resolved as having me win with the constitution. also it should show your score before asking if you wish to continue.

Icy Gifts

Play Icy Gifts

Feb. 01, 2011

Rating: 4

Also, this game reminds me of megaman with the different bomb types... wouldn't that make a crazy cross!

Icy Gifts

Play Icy Gifts

Feb. 01, 2011

Rating: 2

I hope there is a sequel or level pack coming. This game was amazing!

Toss the Turtle

Play Toss the Turtle

Jan. 29, 2010

Rating: 0

2,868,684 and I hit spikes in the air... I coulda had 3 mil easy... next time

Toss the Turtle

Play Toss the Turtle

Jan. 27, 2010

Rating: 0

man... when someone says something like "woyho KING!" it really really makes me feel old...

King of Drift

Play King of Drift

Jan. 26, 2010

Rating: 0

The tracking characteristic of the cars is too slow for keyboard controls, otherwise great game.

ShellCore Command: Beta 2

Play ShellCore Command: Beta 2

Jan. 08, 2010

Rating: 0

the shape of each part in the shop should vary, trying to get the abilites you want and keep a good clean look to your ship is like pulling teeth... your enemies teeth... but really really slowly... I guess on the brightside that adds alot of continued play for us perfectionists.

ShellCore Command: Beta 2

Play ShellCore Command: Beta 2

Jan. 08, 2010

Rating: 0

This is an awesome game, I wish that the method for picking which of your ten items are active was more apparent. Also it would be good if in the yard window if you mouse over the ten icons on the bottom it highlighted the part corresponding to that ability. does part position determine how easy it is to lose? I'm wondering if I should be protecting important abilites.

Shopping Cart Hero 2

Play Shopping Cart Hero 2

Jan. 05, 2010

Rating: 0

also if you're flying on the ground and can't pull off a trick, swing the bat a bunch. and for those who can't kill the boss use the bat to knock explosives back at them.

Shopping Cart Hero 2

Play Shopping Cart Hero 2

Jan. 05, 2010

Rating: 0

Once I realized you got a bonus for a perfect launch and could chain tricks together to get a multiplier it got alot easier to gain money.

Onslaught2

Play Onslaught2

Nov. 13, 2009

Rating: 0

Also for anyone that thinks the game is way too slow early on check the setting menu for the "send next wave immediately" checkbox and then scroll down for the time factor option.

Onslaught2

Play Onslaught2

Nov. 13, 2009

Rating: 0

@ElvBB if you don't like the tower AI customize it, select the turret pull up the menu/message screen and use T to change target preference L to change lock or recheck each shot and D to switch through directional fire modes based on mouse position. These options come in very handy when you have railguns you want to shoot straight down a path.

Dupligon

Play Dupligon

Apr. 11, 2008

Rating: 0

great game! Simple yet lots of fun. got 90% first run.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 07, 2008

Rating: 0

I think the build speed is the spearmen's greatest advantage and could be solved by either making each army have a different base unit that had the fast build speed. or by somehow adding a build speed upgrade which honestly was what I thought the speed upgrade was the first time I loaded the game. also as a correction to my other comment I noticed the 2 player battle i just hadn't looked very hard to read the font.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate