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EntropyIsPlaid's Comments

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Death Vegas

Play Death Vegas

Apr. 25, 2009

Rating: 0

hey guys we finished the art! crap, now we don't have time for save/load

Amorphous+

Play Amorphous+

Aug. 05, 2008

Rating: 0

I dunno. I think this is a very typical flash game, and while its got a fun concept, everything feels spongey, without polish. It just feels like 80% complete, and seems like a few obvious changes would make it a complete experience.

Pandemic 2

Play Pandemic 2

Jul. 25, 2008

Rating: -1

I think the frustration with this game is that you want so badly to interact with it, but there's really nothing to do. I believe there is a single strategy that works, it's just hidden by giving the player choices. I think the concept of this game will inspire people, but I hope there are new levels of interactivity that can be created.

The Last Stand 2

Play The Last Stand 2

Jul. 18, 2008

Rating: 0

awww m4a1 was nerfed so much :(

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 14, 2008

Rating: 0

ahhhhhhhhhhhhhh this game is soooo sloooooowwwwwwwwww which makes it painfully boring

Kongai

Play Kongai

Jun. 09, 2008

Rating: 0

yes, lolzorz comment is on the money: As it stands, when faced with an opponent that you know might switch, it’s riskier to intercept (if he doesn’t switch...etc

Sonny

Play Sonny

May. 18, 2008

Rating: 0

absolutely overrated. the friendly AI is painful...

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 02, 2008

Rating: 0

awesome

Kongai Launch

Play Kongai Launch

Apr. 01, 2008

Rating: 0

nice! that was perfect

Balloon Invasion

Play Balloon Invasion

Feb. 29, 2008

Rating: 0

This game is not abysmal, contrary to most comments - its simply run-of-the-mill. Difficulty during a level changes dramatically for no reason, but there are specials to help with that. It wants to be a fast-paced shooter, just slower. 3/5

CoBaCoLi

Play CoBaCoLi

Feb. 21, 2008

Rating: 0

its like pool, only I have to wait an intolerably long amount of time between shots.

Ether Cannon

Play Ether Cannon

Feb. 20, 2008

Rating: 0

easy, fun, minimal frustration, 3/5

Bot Arena 3

Play Bot Arena 3

Nov. 16, 2007

Rating: 0

Show me someone who beat all seven challenges, and I'll show you someone with too much free time.

Fold

Play Fold

Oct. 17, 2007

Rating: 0

I think the exit detection box is too...wrong? sometimes you think you should have made the exit, but don't, and other times you think you're coming up short but still make it. the hit box or the graphic should be changed to make this clearer. otherwise, innovative if frustrating

Fold

Play Fold

Oct. 17, 2007

Rating: 0

I think the exit detection box is too...wrong? sometimes you think you should have made the exit, but don't, and other times you think you're coming up short but still make it. the hit box or the graphic should be changed to make this clearer. otherwise, innovative if frustrating

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Oct. 05, 2007

Rating: 0

my experience has been frustrating. i feel like the art is there, but the gameplay and level design are lacking. the music is going to drive me nuts.

Ring Pass Not

Play Ring Pass Not

Aug. 22, 2007

Rating: 0

Save would be nice...

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Aug. 15, 2007

Rating: 0

Getting a high score in this game is amazingly satisfying.

rotaZion

Play rotaZion

May. 28, 2007

Rating: 0

I think this would really benefit from having some sort of "succession" bonus...after you get like 4 power-up-points-bubble-things in a row, you get a 2x multiplier, etc...as it is now it rewards luck, but not skill

Supermanager game

Play Supermanager game

May. 23, 2007

Rating: 0

Nice. The tutorial would have better served me if it was in the game, rather than textbook style. Music needs to be muted after about a minute :) though fits the mood well. Not bad, looking forward to future efforts.

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