If we don't have something like Amplify, we end up with a situation where players can feasibly get lots of block and spend 30+ rounds in combat on each monster, which ends up being very long and tedious. We know it doesn't feel great to run into Amplify the first few times - but it exists entirely to make the long-term experience more enjoyable, in a very indirect way.
If we don't have something like Amplify, we end up with a situation where players can feasibly get lots of block and spend 30+ rounds in combat on each monster, which ends up being very long and tedious. We know it doesn't feel great to run into Amplify the first few times - but it exists entirely to make the long-term experience more enjoyable, in a very indirect way.