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Entropyman's Comments

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Poker Quest RPG

Play Poker Quest RPG

May. 25, 2020

Rating: 1

The amplify aspect, especially for easy, is a bit much. I understand as a one time thing, but the knight I'm facing now could one shot me with ease.

Developer response from Playsaurus

If we don't have something like Amplify, we end up with a situation where players can feasibly get lots of block and spend 30+ rounds in combat on each monster, which ends up being very long and tedious. We know it doesn't feel great to run into Amplify the first few times - but it exists entirely to make the long-term experience more enjoyable, in a very indirect way.

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