One thing that I really appreciate is that you don't have to log in every day for your daily rewards to be worthwhile. I am tired of games where forgetting to play one day after building up my rewards for weeks completely resets the daily reward.
Too much slippery slope and obvious decisions. Reminds me of Elements. I bought 70 packs and about 90% of them were common. I then upgraded my deck to try a Journeyman campaign battle, only to be swiftly annihilated. Clearly p2w, especially since you HAVE to pay to unlock packs for purchase.
Another thing that I really appreciate is that you don't have to log in every day for your daily rewards to be worthwhile. I am tired of games where forgetting to play one day after building up my rewards for weeks completely resets the daily reward.
One thing that I really appreciate is that you don't have to log in every day for your daily rewards to be worthwhile. I am tired of games where forgetting to play one day after building up my rewards for weeks completely resets the daily reward.
Really pleasing to see a CCG with no limit on games played per hour or anything silly like that. Well done to the devs, I hope this sets an example for the rest of the genre.
This game is such amaaaazing! Even though it's dead, it's still extraordinarily godlike. Best CCG humankind ever created, period. Just imagine if this game is not dead. There will be no conflict ever again, and humankind will be united as one under this game.
Best. Game. Ever.
The progression here feels similar to Touhou's progression through the times. Initially it's fun... then suddenly it's full of bullet-from-behinds and homing bullets.