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Alsee
Oct 1, 2015 11:29am
A box entering the back of a duplicator currently results in an immediate collision. Suggestion: It would be nice if it spit out the gray box to the side in this case.
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main_gi
Oct 7, 2015 2:30pm
What alternatives do you have? Duplicators are only meant to be entered from one side anyway. Spitting a duplicate out of the side when a box enters the back is not logical nor can you define what sid… show moreWhat alternatives do you have? Duplicators are only meant to be entered from one side anyway. Spitting a duplicate out of the side when a box enters the back is not logical nor can you define what side it should go on. . Also, respond to my other comment please? show less
Alsee
Oct 13, 2015 11:20pm
“Duplicators are only meant to be entered from one side anyway.” Actually I have a level using two sides of a duplicator. The front is tricky but theoretically interesting :) Anyway, the ideal would b… show more“Duplicators are only meant to be entered from one side anyway.” Actually I have a level using two sides of a duplicator. The front is tricky but theoretically interesting :) Anyway, the ideal would be a red arrow and grey arrow to point in any two directions. show less
Alsee
Sep 21, 2015 1:30am I love logic games :) I’ve got the Highscores on Boxes, F.P.S., Kohctpyktop. (I see my Manufactoria highscore got beaten – I’ll have to look into that. Chuckle.) I love logic games :) I’ve got the Highscores on Boxes, F.P.S., Kohctpyktop. (I see my Manufactoria highscore got beaten – I’ll have to look into that. Chuckle.)
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Epixyl
Oct 1, 2015 9:05pm
Thanks for the support! :) I’m currently overwhelmed organizing real-life events, so Boxes will resume being updated after this week.
Alsee
Oct 13, 2015 11:57pm
Logicbox was cool. I got full points for every level, but it doesn’t have high score tables so i don’t think I really pushed on the optimization. Logicbox was cool. I got full points for every level, but it doesn’t have high score tables so i don’t think I really pushed on the optimization.
main_gi
Oct 14, 2015 10:02am
Hey, thanks and nice! Yeah, that’s one of the things the paid release improved on (scoring has multiple solutions now); the game has a subreddit with all of the best scores found. I’m not sure if you’… show moreHey, thanks and nice! Yeah, that’s one of the things the paid release improved on (scoring has multiple solutions now); the game has a subreddit with all of the best scores found. I’m not sure if you’re the kind of person who buys games, but hey. In my opinion “You Shall Not Pass” doesn’t need to be a good puzzle or even count as a puzzle. It’s good at what it does, I think – showing players a new interface feature, as well as a bonus, so it’s very efficient. show less
Alsee
Oct 3, 2015 12:14pm Request: Level load should ignore any extraneous characters – especially whitespace such as spaces and newlines. Currently they result in a “corrupt string” error, causing copy-paste hassles.
Alsee
Oct 1, 2015 1:10pm I just ran into a concrete problem with the + 0 – box. So far I’ve been doing a left/right flip on the entire level when I need the opposite version. Now I’ve got a Level 14 score 27 solution, but it requires one + 0 – box and one – 0 + box.
Alsee
Oct 1, 2015 1:04pm I just ran into a concrete problem with the 0- box. So far I’ve been doing a left/right flip on the entire level when I need the opposite version. Now I’ve got a Level 14 score 27 solution, but it requires one +0- box and one -0 box.
Alsee
Oct 1, 2015 11:26am I’m not sure if this counts as a bug, but a stopper on top of a duplicator has unexpected behavior: N@A?AGF@A?AGE@A@AGF@DCAIG@C@AGDBB?AAEBA@AAFBA?AAFBDAAAEBDAAAFBDCAFGBDCAEBBB?AADBC@AADBCAAADBDCAACBDCAADBDCAAEBDCAAFBAAAFGBABAAG I’m not sure if this counts as a bug, but a stopper on top of a duplicator has unexpected behavior: N@A?AGF@A?AGE@A@AGF@DCAIG@C@AGDBB?AAEBA@AAFBA?AAFBDAAAEBDAAAFBDCAFGBDCAEBBB?AADBC@AADBCAAADBDCAACBDCAADBDCAAEBDCAAFBAAAFGBABAAG |