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Brute Wars

Play Brute Wars

Aug. 15, 2008

Rating: 0

The last badge is awesome. The reference in it, that is.

- Music in Motion -

Play - Music in Motion -

Jun. 17, 2008

Rating: 0

Eh, I liked it. First level felt hard to control in though....

Sundown Shootout

Play Sundown Shootout

Jun. 15, 2008

Rating: 0

Rope 'Em stole my money...

Chaos: Adventure of the lifetime

Play Chaos: Adventure of the lifetime

May. 19, 2008

Rating: 0

Uhh.... Ok...

abstracta

Play abstracta

Apr. 19, 2008

Rating: 0

All in all good, but there were a few things I disliked. I hated how powerups like Pacman and Matrix counld ruin your combo, as well as how 2 of the 3 super crystal powerups would kill your combo at any given time. Maybe only super crystal powerups could only spawn for the color of the currant combo? Also, health meters or some form of indicator of damage being dealt to bosses would be nice. Just my two cents. 4/5

Vanquish Those Viruses

Play Vanquish Those Viruses

Apr. 15, 2008

Rating: -2

Very, VERY similar to Dr. Mario, even down to the magnifying glass. Not BAD, per se, just not original.

Orbit

Play Orbit

Mar. 30, 2008

Rating: 0

This is great for an unfinished game. It's worthy of an overhaul. First and foremost, the weapon system needs repairs. The lack of any shooting ability after Sandstorm 3 is needed, as well as more upgrades. An autofire feature would also help. The controls are a bit choppy, which is fine except when picking up pickups. A larger hit area for pickup collection would be nice, and the upgrade points could probably be collected on enemy death, more like experience than items. More Burst Ring-like pickups would be nice, as well as the ability to use them at will instead of on pickup. This last one is my personal preference, but I prefer an upgrade system with branching options over a linear one without. An upgrade tree would in my opinion be a great addition to this game. Experience could be used to “buy” the ally ships. Oh, and one more note: more enemy types would be nice. Due to the incompletion, I'd give this game a 3/5,were you to finish it I’d give it a 5.

Paladin: The Game

Play Paladin: The Game

Jan. 06, 2008

Rating: 0

Good, but the archers seemed a bit overpowered.

Max Mesiria Chp2 RPG

Play Max Mesiria Chp2 RPG

Oct. 28, 2007

Rating: 0

Good game. I really liked the lighting effects during the final battle, especially the shadows from the passing objects.

Max Mesiria Chp1 RPG

Play Max Mesiria Chp1 RPG

Oct. 26, 2007

Rating: 0

Pretty good, albeit somewhat short.

Particles

Play Particles

Jul. 16, 2007

Rating: 0

232 on first try. Not too hard, but still fun. 4/5

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