(after reading a few comments)
Guys lay off on the stuff spawning under you. Newly spawned guys take 1-2 seconds to be able to hit you. So if you die to a new black hole, that's honestly your fault not the game's. I do love the psuedo-GR though.
I just wish that the level wasn't capped at 20 because when you max out at around the 10 minute mark it becomes very hard for you to keep with the difficulty curve.
I 5'd it because it is quite challenging without being annoyingly hard. Though maxing out the graphics to slow the game helped. :)
(4,889,524 at 18:06)
had to down vote this simply because there were times when pills simply wouldn't spawn and death would occur after picking every pill up and dodging every die. Any game where perfect play is a loss is a poor game.
Yawn, way too easy. Pound S.A. with steal cash to ensure success on missions, use said cash to ramp up as quickly as possible to get moon base + flamethrowers + repeater turrets. Then beat the game at your leisure.