Going into it, the game didn't seem all to great. The menu and interface looked kinda mediocre. After playing through it though, the time and effort put into the game began to show and quickly changed my mind. It's a minor thing, but improving the look of the menus and even the buttons would make it even more solid than it already is.
I will say this once and ONLY once. Level 3 Is. Not. Fun. Having enemies do insane damage and spamming projectiles is just idiotic and counter intuitive. A dozen pitch forks tossed randomly into the air should not be able to take down a goddamn warship. Not only that, having those MIB guys have slight homing capabilities was such a kick in the balls when you're used to dodging arcs and straight projectiles, along with those planes that force you lower towards the guys tossing crap at you. Abducting humans was fun and all, but it's hard to concentrate on any of the good stuff when the starting difficulty curve is so goddamn steep. I've noticed difficulty starts dropping off a bit, but you have to invest a lot of time into this game and to me, I feel like it could be better spent.
I hate people who pedal their songs here thinking anyone actually listens to them. Comments are for giving constructive criticism and feedback for the developer. Not to go around and ask people to listen to your crappy songs.
adark: One is Rampaging. Just kill/eat every person you see
The other is reclusive. Just don't do anything. Fly over to a spot, don't kill anyone, and you'll get your second No Breath behavior.
I find the new addition of badge blocking game mods to be highly unpleasant, if only for the fact the game is absolutely intolerable without them. Maybe if enemies naturally did less damage, if we had more HP, or if the player was given a fighting chance it would be more tolerable but at the state the game is in, it's just incredibly frustrating.
Orpheus. The main character is Orpheus. He traveled into the underworld to get his wife back from Hades and they made a deal. If he could go to the surface without turning back to look at her, she would be able to leave the underworld. The pain being too unbearable, Orpheus turned to look at his wife just before reaching the surface...only to see that she was gone forever.
Despite this game being an incredibly blunt "GO GREEN OR DIE" subliminal message, it was pretty fun. Sure, the zombies looked like crap but it's better to have a horde of crap zombies to shoot at rather than a few extremely purdy zombies. -Stares at Last Stand 2- (WHERE'S MY GIANT ZOMBIE HORDE DAMMIT) anyways I liked it. 4/5'd
There needs to some serious overhaul for this game. For one, it would be much easier if we can draw a line and then it would disappear. An example of this is if I need get the ball to go the right but I made the line slope to the left I need to spin my mouse around the ball to make it curve jump into the small hole which is incredibly hard to make PLUS the other mines inside the hole as well.Not only that, but sometimes the ball will pass through the line as if it wasn't even there, causing failure, and increase of blood pressure. Tighten up the game a bit and I would easily love it. As it stands it's just far more irritating than it is fun.