EventHorizon's Comments

Game comments and reviews

TinyRPG

May. 11, 2010

-1

Hmm, graphics ripped from Ultima 6...

Push

Jul. 23, 2009

0

68 is not impossible, and the circle is supposed to be small (though it is the only level with it that small). Just move the trampoline cloud thing straight left as far as you can and use it to jump over. 66 is pretty easy if you can move your mouse in a straight line. just bring the goal to your guy...don't even need to move him!

Hedgehog Launch 2

Jul. 16, 2009

0

moon and mars in 2

Hedgehog Launch 2

Jul. 16, 2009

0

won in 7, but could have done it quicker if I knew what to do (see windom33's post). after spending 40 minutes getting up to 200,000 ft in free play, it took 25 minutes to get down when just pressing right for a while then leaving it alone. It got me another $1000 on the way down too. Earned 250M on day 8...

Warp Forest

May. 04, 2009

8

I was fairly unimpressed initially, but the level design later was great. 5/5 (FYI, There's 30 levels)

Penguinz

Mar. 31, 2009

0

Got the hard badge by making Clive jump off the edge of a cliff. Didn't even need to take a shot at him!

Maze Stopper 2

Feb. 25, 2009

0

you cannot put blocks down if it will block the enemy completely.....you always need to leave a path to the flag for all people.

Cell Warfare

Feb. 24, 2009

0

Nevermind....it finally gave me badges/the card.

Cell Warfare

Feb. 24, 2009

0

Kamietsu -- Try setting storage to unlimited (it suggests this at the bottom of the main menu)

Cell Warfare

Feb. 24, 2009

0

It's not letting me get the achievements/card. I enabled debug mode on the chat client, and it prints this... Warn: Ignoring packet: ...then it prints the message just sent... due to non-matching session stamps! I've reloaded a number of times, and the result is the same...

Maze Stopper 2

Jan. 22, 2009

0

I got 73.8 as of now, but know of a way to get a couple tenths more. My method is to initially place as few of blocks as possible to get the enemies all on the same spot, and then juggle a bit in each of the four (ne,nw,se,sw) areas, then have them need to return all the way back through.

Maze Stopper 2

Jan. 21, 2009

0

Hmmm....no one is looking at my videos. Did I forget to mention that they are of the _current_high_scores_ for levels 2,4, and small on the original?

Maze Stopper 2

Jan. 21, 2009

0

I posted a couple videos....what do you think? http://www.youtube.com/user/EventHorizonPC

Maze Stopper 2

Jan. 14, 2009

0

Needsnaming - I've done a couple tests on your comment on rapidly hitting space bar to get extra time, and saw no difference whatsoever. Care to elaborate?

Maze Stopper 2

Jan. 09, 2009

0

Woohoo. Badges! They're a whole lot easier than the badges I wanted...but I guess that's fine. JaumeBG, you don't need to restart the game. Just click on "select level" instead of "replay game" and you can choose which level to replay.

Maze Stopper 2

Nov. 14, 2008

0

Why did ShinyBippa's posts get removed.....now it looks like I was talking to myself. :-/

Splitter

Nov. 01, 2008

0

C'mon Nabb.....beat me again. ;)

Splitter

Nov. 01, 2008

0

badly needs a hotkey for reset....

Bloons Tower Defense 3

Oct. 30, 2008

0

Grrr. I got to level 73 yesterday and suspended my computer....When I got back to it today, chat won't connect. I beat level 74 easily, but scores aren't updating... and 20 minutes per level is getting to be too much to redo everything...

Maze Stopper 2

Oct. 30, 2008

0

It doesn't, but I wanted to comment that I wanted them too. You take things too seriously... (either that, or I should have added more sarcasm/humor to my last post...though blatantly obvious is not my style) So....is it the game creator or kongregate that is in charge of making badges?....I've heard both.