The J.T. Boss is a little too hardcore. Seriously, he gets an AOE effect that disables your towers (something no other enemy so far has had) and can also one-shot fully upgraded soldiers? That's a pretty darn steep difficulty spike. Nerf a bit, maybe?
I know I already made a post complaining about the AI, but on the final battle, I lost more of my men to suicidal leaps off the roof then I did to the enemy pandas. That's... disconcerting.
Your allies AI in this game is really bad. Tell them to defend, and they will stand on a platform doing nothing while the enemy repeatedly head-shoots them. Not bad for a flash game, though.
Ouch. Packed a lot of feelz into a real tiny package, didn't you? This is top-notch work, one of the most moving visual novels I've played. Great stuff man, great stuff.
The art is god-awful, but I guess that's at least partially my fault. A graphics engine that isn't a simplified version of MS paint would be nice. As would some levels.