Some things I would like to see/see improved: Chests are kinda worthless. The map is too small to make it worth it, especially when everything you need up top does not account for whats in your chests. I would love to see a railroad or something that allows you to carry more from chest to surface. Chests could become more valuable late game this way, especially on larger maps. Of course, we want to see further progression. Would also prefer getting eggs from the birds, which would only be killed by bow an arrow. Red berries, attack and defense potion are worthless. Would recommend increasing hit-count or at least number created, esp. since late game I can't find more red berries without buying them. I'd also enjoy being able to make a rest area underground, too. Traps need a slight buff. Lastly, it woud be be fun to have adventures - you took only what was on your back to go kill a boss, relying on mining, chopping wood and fighting to survive. 10/10.
Chests have some value depending on your play style, but yeah, they won't be super useful until later when you have more efficient item movement systems (mine cars/elevator/etc). You only need 2 traps to kill a wyrm in the latest version, which already seems pretty powerful, but it does take an iron ore. And yeah, I'm going to improve the attack potions/red berries to be a little more interesting in a combat update later! Thanks for the feedback!
Mined every resource. 368 iron left (spent a lot to make steel pick-axes for coin), 38 diamond (sold some), and enough coal and wood to solve the world energy crisis. I also have enough cheese to overdose the damn builder. How dare he complain about our food options. Anyways, great game! I considered strip mining everything but the rock would take too long, though I'm confident at least 1/4-1/3 of every tile is mined. I'll just wait til the next pick-axe. Killed dozens of golems as well, but only have 5 titanium. Would love to see a titanium pick-axe or diamond. Well done, will follow for updates.
This is just a repetition of something the dev said earlier in the game, but you should NEVER have to guess. I saw someone mention 50/50's but those do not exist. If there is a 50/50, you must have done something wrong, overlooked something, or accidentally got ahead. You can try restarting or just scrutinizing over every hint.
I ran into an issue where I ran out of memory. I just had to reload the page but so far I'm loving the game. I wish I had more details to share about the issue
+ this if you think absorbs are rigged to activate as you kill your opponent, and save them. + This if you think repeats re rigged to activate when your absorb saves you... Still addicted though... sigh...
Kinda feels like the body of shellshock and game play of risk... ---- I mean you took the whole front page of shellshock.. lobby chat to left, the way rooms are organized... tons of designs from shellshock... I understand shellshock mightve taken some of its ideas, but he didnt start it like that. Great game 4/5, just gets boring in stale mates when it gets down to 1v1.
guys, just buy tricks and groupies, get the pole vualt as soon as possible, u can get up to 7.5k + if u do pole+flip+upnout, u can even try to attempt a super man for about 12k -.- add a 8k in air and 1.6 score mult u get 40k in one jump! I achieved this at like jump 50... and i died a lot... so just play it sae and u can get this at 40...
what if you don't have an mp3? I have to play three times to get the cash 0.o, i put the difficulty on 4 and on 1, no difference in difficulty in the basics. But I could see how this would be a great game with an mp3 player. 5/5
Chests have some value depending on your play style, but yeah, they won't be super useful until later when you have more efficient item movement systems (mine cars/elevator/etc). You only need 2 traps to kill a wyrm in the latest version, which already seems pretty powerful, but it does take an iron ore. And yeah, I'm going to improve the attack potions/red berries to be a little more interesting in a combat update later! Thanks for the feedback!