I find myself agreeing with everyone else. AA Towers are too weak considering that they are useless against the majority of waves. They seldom protect your buildings, and instead occasionally shoot down aircraft after they are done attacking- basically they make you a small amount of cash, but not an amount commensurate with their cost.
It would be nice if you had a proper chance to place units before the monsters attack- they'll sometimes pass the guard posts before anyone has even spawned
It's a fun idle game, but I'm not sure where the resource management comes in- there's not even a reason to switch members around since it makes more sense to level everyone equally with the scaling costs of upgrades.
Fighting a battle every year isn't particularly fun, especially since it's just the same thing over and over again- it takes several turns before I get to actually do anything different from one game to the next.
I'd prefer to see an XP system that increases the cost of each skill individually- as it stands there's little reason to spread the points around.
Other than that, I'm loving it
Agree with the point that the low level of gold and xp is depressing, feels like I need to keep repeating the same couple of levels over and over. Other than that I quite like it
Where is the Roleplaying in Final Fantasy?