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Evilgym's Comments

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Beyond The Universe

Play Beyond The Universe

Nov. 25, 2014

Rating: 3

Feels like too much waiting around for the X million/billion required for a tiny upgrade, and the player input feels insignificant.

Versus Umbra

Play Versus Umbra

Jan. 03, 2012

Rating: 0

I find it incredibly difficult to achieve the Challenges where you need to use a specific weapon, because ammo is very scarce.

Canyon Defense 2

Play Canyon Defense 2

Dec. 09, 2011

Rating: 1

I find myself agreeing with everyone else. AA Towers are too weak considering that they are useless against the majority of waves. They seldom protect your buildings, and instead occasionally shoot down aircraft after they are done attacking- basically they make you a small amount of cash, but not an amount commensurate with their cost.

Firebug

Play Firebug

Nov. 16, 2011

Rating: -7

The collision detection for picking up the beans seems very inaccurate.

Demonrift TD

Play Demonrift TD

Sep. 29, 2011

Rating: 2

It would be nice if you had a proper chance to place units before the monsters attack- they'll sometimes pass the guard posts before anyone has even spawned

Dry Eternity RPG

Play Dry Eternity RPG

Sep. 18, 2011

Rating: -1

Where's the Roleplaying in this supposed Roleplaying Game?

Developer response from Denegoth

Where is the Roleplaying in Final Fantasy?

Dodgeball From Hell

Play Dodgeball From Hell

Apr. 02, 2011

Rating: 9

I have no idea how to actually aim- the ball either goes over everyone's head or just disappears

Diamond Penthouse Escape

Play Diamond Penthouse Escape

Apr. 02, 2011

Rating: 6

Ignore the fact that it's backgammon and just look at it as a clue.

Toy Titan

Play Toy Titan

Mar. 24, 2011

Rating: 136

It's a fun idle game, but I'm not sure where the resource management comes in- there's not even a reason to switch members around since it makes more sense to level everyone equally with the scaling costs of upgrades.

2020 - the beginning

Play 2020 - the beginning

Feb. 26, 2011

Rating: 33

Fighting a battle every year isn't particularly fun, especially since it's just the same thing over and over again- it takes several turns before I get to actually do anything different from one game to the next.

Kill Damn Beavers

Play Kill Damn Beavers

Feb. 21, 2011

Rating: 3

Was cool until I got to the boss- waiting around for an opportunity to shoot a tiny target isn't fun.

Zombie Chicken

Play Zombie Chicken

Feb. 13, 2011

Rating: 19

Feels like it takes forever to be able to buy anything.

GRAViii

Play GRAViii

Jan. 22, 2011

Rating: -1

In the first few levels the "clock" caused by the gradual energy loss makes reading the instructions feel like a waste of time.

Stay in the Light

Play Stay in the Light

Jan. 13, 2011

Rating: 1

I accidentally hit Q, which I gather quits the game :(

War in the skies

Play War in the skies

Jan. 06, 2011

Rating: 2

I'm confused by the fact that you are advised to purchase the Radar ASAP, but if you do then you can't afford to do any missions.

Epic Spartan Defence

Play Epic Spartan Defence

Oct. 16, 2010

Rating: 1

Is there a way to rate zero stars?

Protector IV

Play Protector IV

Jun. 18, 2010

Rating: 8

I'd prefer to see an XP system that increases the cost of each skill individually- as it stands there's little reason to spread the points around. Other than that, I'm loving it

Epic Adventure Time: Revolt in Ogre Town

Play Epic Adventure Time: Revolt in Ogre Town

Jun. 05, 2010

Rating: 1

Controls aren't very intuitive, and it seems to take an awful lot of shots to kill even early monsters.

Lord Of War

Play Lord Of War

Jun. 05, 2009

Rating: 0

Needs a Speed Up button.

Protector III

Play Protector III

May. 07, 2009

Rating: 0

Agree with the point that the low level of gold and xp is depressing, feels like I need to keep repeating the same couple of levels over and over. Other than that I quite like it

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