Was trying to figure out how to start the game after choosing character, so I started tabbing at the character selection screen...
Found a bug, if tabbing until "Back" is selected, tabbing once more and pressing enter you unlock all characters.
Just a suggestion: When observing my character farming sometimes (Paladin, specifically), I often see it Hammer of Justice 1% HP mobs, maybe a 15-20%+ HP restriction for stuns? To never completely waste them because auto-attack was 0.1 sec too late on the cooldown.
Looks like a game of great potential, if expanded.
If it wasn't so meek I'd be very willing to contribute with some money to get the motivation up for the creators, and to make the efforts not only cost for them.
If you just show that you're willing to get this game on seriously, I believe many else would also be willing to pay a few bucks as a bit of a boost to your motivation.
TL;DR, please expand the game, if you expect us to pay for anything in it.
Might want to add some actual content before publishing it officially.
I'd settle with a simple starter quest "Go outside the tower, kill the ugly/mean dragon, return, get rewarded, game over you're done" just to have something. This is... Way too basic.
RPG? Nope. Add an actual combat interaction, instead of just "Set stats and idle", and it might become actually good.
Too boring for me though, someone who likes idling fights might appreciate it though.
Can't remember what choice I made in the cave, but I'm quite sure I didn't kill the damn miner, still he won't appear in the Inn.
Is it just to re-make the save again if I happened to kill him but want to access the trilobite keys? Feels f*cking stupid to have to re-do 12 hours worth of gametime because of one mistake.
5/5 for the game itself though, freakin' awesomely done.
@ analysiss: Try epic mode, and get to Akon again. But yeah, before the volcano everything's a bit easy, it's like "Hahah, you had it easy, now you get it near impossible!" at the end when playing on epic. The normal mode is great for casual playing though.
Just want one thing added: Some better tips for Akon on Epic mode. Changing equips to resist his current element, then BAM he smacks all 3 down using dark damage. It's impossible without massive luck, or some kind of hack/cheat as it is now.
I'm curious: What's the HP/MP regen rate when a battle's finished? I've seen them regen some mana/HP, but haven't figured the rate. Thanks in advance // Exigus
Would like to see a "end-game mode" where you earn 2, 3, 4 or 5 times as much gold so you can get your chars up a bit faster after beating everything. Of course in exchange for a higher difficulty. Awesome job on the game overall.
"For relaxing"? Seems to just piss me off, but I guess it's about personal taste. Annoying music, tiny world to move in, nothing more than "running" and jumping... Sad to say, this game is really pointless.
Agree with above^. Also, I'd suggest you make it inspired of old-school Tibia. The new Tibia sucks ass. Whether it's worth finishing I can't say though. I can say that I'd play it if you make it good, nonetheless.
If you publish your first game on a site, I'd recommend you having testplayers first. Or to implement more.
To have ONE choice in the fight is just... Boring. You could just as well just have a 10 minute long movie of the characters repeating themselves, 50/50 chance to win/lose in the end.
Keep up the good work though, it just needs more.