The problem is that this is supposed to be a puzzle game. Instead, it's a game of retrying a dozen times to make sure the sound principle is properly calibrated, shifting things around a few pixels at a time.
Really great core. However, too much of the game is spent waiting. There should be more choices and options for the player (distractions, disable alarms, traps).
Incredibly repetitive gameplay with a painfully short tech tree. No achievements, awards, or any sign of an end. On the upside, graphics are pretty good. Still just 2/5.
Th containment checking for the health-draining areas seems a little off (particularly on the leading edge when moving). This is very noticeable on challenge mode. Just load it up and try and stay right in front of the first wall as they advance, and you'll die.