After tons of grinding, I got some good cards and expected to be surprised by the new update, but now it's much slower and impossible to get something good if you don't pay.
I've finally won after dozens of tries. Ambushed mages don't have too much to do to avoid death. The more challenging a game is the better, but random counts too much here.
Game bugs a lot when finding new players. Graphics very simple and almost no music. Despite these details, the game mixes chess and CCG very well and open new possibilities to the ancient game of chess. Brilliant surprise here. 5/5
The power of a player that invests on the game have to be limited, likewise the power of a player that has the ENTIRE day to play, so I don't see the energy system so unfair or annoying like some players see, and this game apparently uses the energy system in a wise way to avoid abuses from who keeps playing 24 hours per day.
I miss those times when "free game" really meant free and not "be slayed for free or pay to win". Now a bought game is sometimes much cheaper than a "free" game. We're doing this wrong, aren't we?
Didn't even log into this game, the necessity of third party cookies to play and the comments made showed already that we can find (or expect to) better stuff in matter of online games.
Simple and addicting! To finish in insane mode: use clock / slime / snowflake abilities, and activate the gold mode asap, so you end it up just collecting the overvalued golden smiles. Very fun game, rated well for its replayability. But beware: challenge mode is the ultimate challenge for the pros ;)
It's a very well made game, fun and challenging, with innovative concept. I don't understand why it isn't one of the best voted games in Kong and why there are so few ppl playing. Maybe with some new features Dillo Hills will be able to show it's huge potential. 5/5
Ive spend 2 days in this game until I realize that payers got a huge advantage over free players. Uncut dices give you extremely rare monsters, almost unobtainable by free ways, and the dices themselves. Dice is everything in a battle: health, attack number and power. The rating then dropped from 5 to 2 and I never come back, unless the system turns more "free friendly". It's ok to charge for costumes and some little advantages in battle, but definetly not the way it's actually happening. Waste of potential, it's a fun game concept.
Still talking about Reb. 3: it's full of bugs, like: police depts. don't grant defense bonus properly / auto saves bug out; and others. We haven't any community of the game online. Rebuild is actually my favorite zombie themed game and I expect to see a finished, bug-free game
Let's talk about Rebuild 3? I've searched for the proper space to do it but I didn't find anywhere on the internet. I like the Rebuild series, but the "impossible" difficulty is actually...impossible! Whata hell is that? Please don't make a game literally impossible to be beaten, it's frustrating.
Time passes and this game continues to be a serious hit in Kong... it surely deserves your attention, the quality and mechanics will fish all of you, strategy lovers and good old RPG lovers as well. It's surprisingly good, I thank you devs for your great work, I own you hours of FREE and FAIR fun, and my club membership will come soon
Simple game that deserves a 3/5 for the general, but would get a 4 for the details that Ive enjoyed, like art and soundtrack. After finishing story mode I downloaded the multiplayer version, and thats where the heavy p2w aspect comes over, giving huge advantages to buyers when the free players get only one class with random cards each match. Back to 3/5, one less for the disappointment. I dont recommend to proceed to the multiplayer version unless you want to pay (Well) for it.