I finished the game with all hats, endings, achieves. The badges wouldn't load so I refreshed my screen. It just wiped my save data..yea might need some tweaking. other than that it was fun.
Phew...finally beat it. definitely hard at times. For the blue levels, when you hold the magnetism on...shouldn't your box get closer not keep going further out. Other than that the game was fun =).
Are you kidding me? This game isn't hard at all...all the lag from blood, lazers, shooters are what makes it hard...half the time my f'n guy wont double jump let alone regular jump when I tell him to so he just walks into spikes or conveniently forgets to realize that not double jumping means a saw blade to the taint in 3 seconds...I got to lvl 30 despite the lag...but seriously this is bs. add in options to get rid of blood etc. to speed up the game when it gets particularly retarded speedwise.
Interesting, but sometimes the character's faces change so drastically I thought you were trolling us lol. Kinda funny though. Anyway enjoyed the game.
I spent more time trying to get the computer to understand what I wanted to do than trying to figure out what i wanted to do. seriously this game was more annoying than fun.
Area burst tower with range, speed, and damage towers around it can finish most levels. To get hard badge easily do all the only dodge unit levels and all the easy difficulty levels.
Is there a way so I can choose how my creatures attack...i could win so easily if my creatures focus fired the guy with 10 hp left but 50 attack or the healer so I stop wasting my time....sigh
why can't I move my creatures to whatever attack slot I want? The auto mover made it so both of my creatures couldn't attack despite the fact that if they were vice versa they both could have attacked and I would have won...You need to code it so that if a creature that normally doesn't have rage/melee has a card that gives them that, they get preference for front/back depending on if the other one doesn't have it. it's frustrating unless you fix the position preferences or let us move creatures ourselves.
This game is still pretty easy even on the hardest mode. This keeps the game fun but I wouldn't have minded the difficulty being a little harder; just don't make it ridiculous. Because the game was easy it felt short so adding a boss level every 5 levels that is harder could solve the too easy and the shortness problem without making it too hard through out the game. It'll also let us fight something other than the same crystal every time. GJ looking forward to sequel.
Something is wrong with level 16...there is not nearly enough time to even make it past the 2nd lvl on speed 1 and the bomb keeps going off right before i even have a chance to enter the fridge on x2 speed....this is without stopping at all....fix this please.