great concept, seriously. However terrible controls, awful camera angles, no wind meter (?) and extremely inflated repair costs make this game unenjoyable.
my strat for beating hard mode basically entailed removing all "only ****" cards, removing all offensive cards except for wain and ambush (and archer, as a cheap way to pop magic shield), maxing out all resource cards, maxing out thief and using ASAP whenever possible, and using sacrifice cards sparingly. Also, keep your wall at around 25-50 and your health was no less than 45 (in case of trojan). Follow this and eventually all of thieves drain the enemy's resources to nothing, and the sacrifices will eventually put you at an advantage.
NOTE: the enemy will use sacrifice on you even if you have 1 mage/builder/recruit. The AI doesn't seem to recognize this and for this reason the comp has a high potential to hurt itself using sac cards if your resources are low.
STRAT: stack stam and outlast.
hey guys, is there a way to post your card deck for everyone else to see? I beat hard mode without much trouble and I'd like to share it. I beat the last guy on the third try, fight only took like 10 minutes.
additionally...if you're going to spam fire for only one cannonball, shouldn't that one ball come out of the cannon closest to the target? When you spam fire it only fires from the front cannons. Great looking game, bad game mechanics. Just needs some polishing fro feedback.