Hard to see stuff anyway. Why adding clouds just for the show of cool effect. How much damage did my towers get. What are the stats for the towers on rollover?
Enemy AI keeps getting stuck.
Reload or Surrender are the only options out, cause AI doesn't finish its turn.
At least, that what it looks like.
No idea, if it is a bug, connection problems, or anything else.
Interesting approach. First i hated to see my towers die. After some upgrades to cartridge and more damage i figured out a way to deal with it.
May be the upgrades need better description?
I was very happy to see this. After beating every level, i have to admit, i am pretty disappointed. crypt lost a lot. homing missile do not home in, but spin around the enemy before hitting it.
Worst of all and the reason ill vote it down: lag!
I could have beaten each and every level if i didnt had to fight unresponsive buttons. Complete waste of time, if you can control your towers & magic.
Better luck next time and don't get too nosey, just because you made some good games. You have to proof your skills every time, or will go the way many game developers and publishers had to go...
If it just wouldn't lag soooooo badly...
Takes the fun out of a game, when you KNOW you'd beat the level, if the controls would just respond. Otherwise, very nice approach to tower defense games.
Downvoted!
Either i quit and lose all progress or i click the "save & exit"-button...
...which is exactly WHERE?
Why not in the same menu when you click "Pause"?
Wait, let me rephrase this question:
Why not in the same menu when you click "Pause"?
Oh, may be i should ask:
Why not in the same menu when you click "Pause"?
Understood the question now?
Oh, and one more question:
WHERE IS THE SAVE&EXIT-BUTTON.
Why put ANY effort in a game, if you can't get the basics straight?
OS X on safari.
Looks like i am the only one with this problem, but there is another, smaller unity web player in a frame above the game. Pushes the real game down by a few 100 pixels... #FAIL
1 star. not only because its an unfinished game. its much worse, that even when its finished youll have to pay. no exp and achievements in this free version. nah. i want the real thing or i play another real thing.
- show tower range (semitransparent circle or line with contrast)! even in build mode!
- add a speedup-button
- work on towers abilities and descriptions
just had to sell a koll to win the last scenario, when flash became unresponsive. had to reload the page and guess what: no progress saved. starting over? no way and 1 star to drag it down...
Hello Facre, we have just released a new version with that problem fixed, thanks for letting us know!