Way too ambiguous. Can't get to tier two of anything when you complete tier one. This is obviously a language barrier or a cultural barrier. In general, when a game says to complete something it doesn't mean full completion, especially when there are little details and reaching the next mile mark is previously explained.
Great game mechanics. Horrible system beyond that. It's a damn shame that the developers are so dumb to not realize that no one wants the carrot if it can't be reached. They need to understand flow game theory.
Great premise, shitty exposition. Balance is subpar. Play to win model would be better if it wasn't so easily exploited with matching that requires swapping the best deck for crap decks to get coins that might give better cards but most likely not.
Alright, I get it. The exp balance is a money grab. Beforehand you could level up with enough energy to never have to spend money but now you can't anymore. Smooth move. Good luck with that.
It seems the trick to getting a high score involves maxing the money for time left talent and reducing the cost of the add time ability first. From there just focus on what gives you more lives, buy to max life between levels, and make sure to add as much time as possible before the end of each level. I was able to get almost 150k even though I'd alt-tab to work on other things while playing this way.
1.29 should be 200% so youll around 76 .