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Game comments and reviews
Jul. 12, 2017
Normaly I like games like this. but (maybe I am just stupid) I am sitting here clicking on cells and dont know which cell is mine. also while I click around to find my cell I always get an alert with "Invalid Move! You can only control your own cells." 1. Dont use alert please... kinda sucks. and 2. Why should I want to move units from a cell to another that is not even mine? I just wanna check the stats on this cells (and maybe find mine..) I too think the UI needs a bit of work
Jul. 07, 2017
For an idle game clicking gives way too much money. Right now 1 click gives me double the money I would earn in 1sec. Lets say I can click 5times a sec mean play it active (just click it all time..) gives me 10 times more money then just be idle. This is just my personal opinion. But I think if you wanna reward active play so much, make it at least more interesting.
Jun. 20, 2017
Hey Dev. I love the game. However I have a big problem with it. It is very anti idle. To realy make progress you need to switch the research and the job at the right times. That means you need to be around all the time and switch to the game at the right times. And one life is around 30min? I groundhoged now a few times. If you would give Automatize researching and Automatically start boosts much earlier (like after 2 groundhogs) it would feel so much better. But I still need a few more groundhogs before I can buy one of them. While I love the game and would love to keep playing. this kinda sucks
May. 26, 2017
Really nice game but a bit buggy.. For example: I have a copper plate factory next to a city to feed another factory. When the City needs copper plates now I deleted the other factory. But copper plates werent feeded into the city. I needed to rebuild the factory. Trains have some similar problems. Then you need to delete the train and rebuild it. Also trains have the problem when they teleport back they lose all ressources. This can lead to a massive ressource lose and toke me a while to figure it out. And upgrading factorys could be done better. instead of upgrade 25 or 100 levels, a upgrade to production button would be nice. For example, I want to upgrade my water to 2800. With the +25 or +100 button its hard to hit the exact number
Developer Reply
thanks for playing! we are preparing a new version with redesigned UI and we have fixed a lot of the issues you mentioned. Coming very soon!
May. 24, 2017
How do I lern more for what Science and stuff is for?
Apr. 02, 2017
Is it possible to get a personal storage in area 2? I have a lot of bottles and I would like to put them in storage, as I get more and more canisters, I dont need them for now. Not sure if I should just sell them, so a personal storage in each area would be nice
Mar. 25, 2017
Have some trouble getting a new colony. I have the vitha ship and I use the "move" option and send it to the next planet vasilis. It says fleed arives in around 5min. But nothing happens. In thee tutorial I read there should be an option "Colonize" but I cant find it
Yeah there is a problem with visualization, i will fix it
Feb. 19, 2017
Realy nice user interface. The parallax effect used for the planets is nice too. 5* for the interface and graphics. Gameplay itself is like 100 IDLE games before and very repetative. 3* for gameplay. Replays in commets are awesome! 5* for Dev comments.
I like the fact that you progress through time and stuff gets replaced with new stuff. But now I have a Dyson Sphere and Horses still not replaced with cars or oil or so. Somehow I dislike this..:p
Feb. 18, 2017
Realy nice graphics, love the UI. Also nice upgrades so far. Typical idle game with a rly sweet interface.
Feb. 08, 2017
I like the fact that you can creat e a perpetuum mobile http://puu.sh/tUCEd/6e58b2118c.jpg
Aug. 30, 2016
1. I needed to mute the game while I was in tutorial but it was not possible, so I had to close the game. Not a big deal but if its a 15min fix its worth it for the next poor soul :) 2. I have no clue what the 3rd upgrade in the wings is good for (The one with the clock). Maybe add a small hover text?. Game looks lovly, like the graphics and music ;)
We're allowing the mute during tutorial on the next update! Hover text won't be a soon, but that's DEFINITELY in the pipeline.
Jun. 15, 2016
After years I play this again, starts with: Disease spreads to Madagascar.. Wow thanks
Jun. 13, 2016
Okey do I miss something or is Level7 the last level? If so, its too short! Love the game, but needs more levels. Also a small suggest from me is that you can pickup another weapon even if you current weapon is not ready to fire yet. Anyway still 5/5.
May. 28, 2016
game could be fun but right now it feels very unfinished.
May. 21, 2016
The Flash Version of Factorio
Mar. 29, 2016
It feels like Anno as flash game. I have also the original Annos so I am not sure why I would play this, as the original game is ofc better. That said I just start playing it cause I wonder why would ubisoft make the effort to port the game to flash and my first thought was its sure a pay to play game. BUT so far I can progress without pay. And for everyone who is willing to pay I suggest to just buy an old Anno version.
Jan. 11, 2016
I see you put work in this, its a shame that it only has 982 gameplays. Its not my kind of game (and the very relaxing music does not fit the game..). But as I said I see u put work in it. Good thing you have more success with Spaceport Commander
Jan. 09, 2016
Everyone of my workers looks like he just saw a ghost killing hiss grandma with a chainsaw. And thats why I run this business, this faces motivates me to come to the office every morning. Oh talking about we dont leave the office over night. We work 24/7 It works great
I guess this can be a fun game. But I left on the first "mission" hack the wifi. I do not like to just type like 15 words to hack the wifi. A nice command would be a audioplayer to listen to some music. "audio play" "audio stop" "audio prev" "audio next" for example
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