A: game did not explain how saving/floor exploration works. Had to replay 2 floors. B: unlocked 2nd check point (skull head was floating at well thing) in dungeon, so I thought it was safe to quit. I was wrong, so now I have to do another 4 floors I already did again.
In zone 3, a lot of the levels can be solved by extending a rope from a crane to an object, encasing the object in walk material,, and simply dragging the object to the truck via the crane without using the workers.
Even less interactive than other games. Just Pick all units except your hero and have them march forward. With steady upgrades and mix of melee and ranged units, you can just walk away from the computer until you win.
The idea of controlling mutations through selective reproduction doesn't really work except for duplicating certain functionality already brought about by using a mutation hex. At the same time, in a fight, if you click randomly, it seems natural selection occurs because I almost always end up with all damage types since they have more range and are able to kill their opponents easier.
The combination of ridiculously high expenses at level 3 and a constantly falling population due to humans retaking cities, which give fewer zombies when taking them back, makes this game seemingly impossible without saving up some ridiculous amount of cash.
Like with CraftyTurtle, clear the cache and try it one more time. Our deepest apologies to you and everyone else affected by this mess.