Games Achievements My Kong Sign In

FarbrorFett's Comments

Comment

Arkandian Revenant

Play Arkandian Revenant

Sep. 03, 2011

Rating: 14

Suggestions to new players: 1. After the first dungeons are unlocked, it's a good idea to clear out ) the sewers (or kill as many as you can and head out over and over to get your basic attack and defense skills up, as well as some loot and gold. It's free so there's no loss in heading out early. 2. Using a magical weapon is a good investment in the long run, as it will improve your mana lore, which in turn makes your spells stronger, the drain spell is especially nice. 3. After you've improved a bit, try clearing out the tailoring dungeon bit by bit till you get the recipes, the crafted items can help you alot. 4. In the beginning, try to get your hands on as much +hit gear you can, it helps a lot. Most other buffs are %-based or related to your damage, so they are more aimed towards end-game.

Arkandian Revenant

Play Arkandian Revenant

Sep. 03, 2011

Rating: 9

Suggestions to developer: 1. As some have pointed out already, there needs to be a gold dump, especially for crafting materials. Right now both gold and items which are not an improvement are pretty much useless, thus making bags of sending useless as well. Except for the bag and dungeon costs there is nothing to spend them on. 2. On a related note, the "experiment" option is essentially useless, seeing as chances are abysmally low and resources are scarce. It's only viable if someone told you a recipe, and then it's not much of an experiment, but rather an abuse of the system. 3. Instead of having a separate source for buff info, just add them as tooltips on the buff pages, makes it a lot easier and more intuitive. Same should go for skills. 4. Faster battle animations (or none at all). Or add an auto-fight option that just simulates the battle based on the competing stats and skip animations all together.

Arkandian Revenant

Play Arkandian Revenant

Sep. 03, 2011

Rating: 2

5. Possibly remove the equipment on your hirelings. Some people seem to think it's a hassle to just handle and compare your own equipment, and with all the soldiers it makes it a lot worse. 6. Skill increases are way too scarce, takes forever to improve. 7. Menu optimization. Takes a long time to do stuff, character runs to adventure screen, and then you have to click the world map, despite there being no other options. A lot of the menus could be improved. 8. Tactical battles are even more repetitive and boring than the dungeons, please simplify these. I hope I don't sound too negative, I loved the first game and was really looking forward to the sequel, seeing as the first had a lot of potential. Sadly, this game seems to have gone in the wrong directions with even more problems than the first, but I hope you try to improve this one rather than letting us wait for yet another sequel.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate