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Game comments and reviews
Jan. 30, 2012
Madagascar, why do you hate me so!
Oct. 20, 2011
If it doesn't load use a browser other than IE (i use firefox just for this game) and it should work.
Oct. 16, 2011
Why does my date look like my mom...
Sep. 12, 2011
+ if you puncuated the music with the "Boing!" Sounds from jumping!
Aug. 28, 2011
The enemy pirates must be firing the well known jolly rancher cannon balls (ps. Yar!)
Aug. 23, 2011
Sense of rythem too strong! Can't.. Stop... JUMPING! *dies*
Aug. 22, 2011
State changes should take away heat, its strange how a small peice of lava can completely boil a screen full of water.
You want some? SKADOOSH!
Aug. 18, 2011
BUT I LOVE MY HANDS!!! Oh, I shouldn't feel love?
Aug. 14, 2011
This game is imposible on a slow computer, the timer for gates doesn't lag but the speed of your skiier does.
Aug. 12, 2011
Anyone else get to lvl 2 (don't touch the walls) and spam shots at the wall?
then go play something else, why would you stay long enough to comment twice if you didn't like it?
Aug. 11, 2011
looks like an interesteing consept but the flipping action needs a lot of smoothing out to make in more understandable. i''d consider adding the ability to walk from one wall to the other, flipping gravity as you go; strait up and down don't give you enough directions for an interesting puzzle game. Let me know when some changes have been mad and i'll give it a test run.
Jun. 17, 2011
Sounds awsome to me. Shoot me a mail when its done!
Jun. 07, 2011
come on, i give you all this time and still no 3rd update? hope to see this game expand a little more, but i have a feeling its been abandoned.
Jun. 06, 2011
+ if you had a ton of cocktails just to see how blurred things would get.
Jun. 03, 2011
In some games you'd be duke nukem on the roof, in others the fat smelly guys who's still alive because he never left his bus, but here you can do both!! awsome game!
Apr. 16, 2011
Not as bad as some people are saying, controls just need a little getting use to. Please play games past the first level before complaining about the control set up.
Jan. 31, 2011
In response to the issue of friction: You could add a second mode (Hard or realistic, or something along those lines) in which you added harder controls, less energy, and maybe faster 'roids. Hope this helps you come up with some new ideas.
A few more suggestions: 1) Kill the friction, seems strange since we are in space. 2) location specific damage (not my idea but felt it should be reposted) such as damaged thrustors, missle launchers, ect. 3) Comet which will pull asteroids that hit it, and if hit my a missle will vent gas in that direction, thrusting the comet in that direction and spewing out energy. Keep up the good work GameDesign
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