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FarseerGames' Comments

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Tire Storm

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Jan. 21, 2010

Rating: 1

Thanks, Statiscuro. Kong currently has a hold on any further Silverlight or Unity games.. Trying to figure out how to keep people from freaking out about installing another plug-in. I have a Diver version with high scores ready for Kong, just waiting for the ok from Kong to upload it.

Tire Storm

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Jan. 10, 2010

Rating: 0

@Cnharlie12105, the log only flips over if you let it flip over. The log is physics driven. You must move the tire is such a way to keep the log stable..

Tire Storm

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Dec. 17, 2009

Rating: 0

@ Samuel Thorne. Thanks for the great detailed feedback.

Tire Storm

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Dec. 16, 2009

Rating: 0

@Sanmei, the idea is to ride the log so that it does not flip over. The log's movement is physics driven and dependent on how you control the tire.

Tire Storm

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Dec. 16, 2009

Rating: 0

@novanaga, yeah i agree it can be a bit slow in the beginning. Tire Storm was my attempt at a "casual" game. If you go to my site and try "Diver" you will see a non "casual" game I created... and am much more proud of.

Tire Storm

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Dec. 16, 2009

Rating: 0

@Aohk, not sure the weight ratio. I'd have to dig through my code.

Tire Storm

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Dec. 16, 2009

Rating: 0

Hey all, thanks for the comments... even those that don't want to install the plug-in. Not a problem, but hope you will re-consider.

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