This game really needs a Major Shift upgrade. Counteracting a major shift with a bunch of Minor Shifts is so time and resource consuming that it becomes unplayable in endless mode.
For the love of god give PC users some other interface option other than flick panning or FIX your flick panning. Let me use arrow keys or something. Literally more than half the time I end up flick panning halfway around the world, and scrolling thru villagers in vertical selections is just as bad.
This game would be 10x better if the maps were at least 2x bigger. Losing because the game starts with AI defense turrets hitting your base is kinda dumb. I mean, this is SPACE we're talking about.
Great game but the only thing that drives me nuts is the missions give no clue as to where they are. If just what system the mission is in was listed as a standard that'd be really nice. I like the 'figure it out' aspect with no mission arrow but to not even list the system is kind of absurd. These are 'briefs' right?
This game is really bugged. All my cards just took a strike for 30 when nothing on the board has that interaction. No stirke, no revenge, nothing, just boom all my cards lose 30 life for no reason. Wtf.
When I'm about to win they get d'ced and i get defeat. When I win I get d'ced and they get defeat. I can't play pvp anymore this level of buggedness is unplayable.
"Sorry! This offer from our sponsor is no longer available.
This happens when our sponsor reaches their daily offer limit." Then it shows an ad that doesn't proc the 'im done' button. Please fix.
I wouldn't think it'd be hard to let the user pick a target, overriding the 'shoot nearest ship' AI for all ships except miners until the target is dead or disengaged.