FeatherHatGames's Comments

Game comments and reviews

Pumpking

Dec. 02, 2019

1

Simple: intuitive no tutorial needed. Good gamefeel example( movement, characters growing in size on movement) Challenge: touch my feelings

Developer Reply

Heyo, thanks a lot! I loved the pirate game as well! (:

Hasty Shaman

Sep. 09, 2019

1

Really great stuff. Very creative mechanics that have high impact on the gameplay. Add an emotionally captivating story to this and it would be a master piece

Super Ordinary Joe

Aug. 31, 2019

1

I like the update system it's very addicting

1

Hmm if you don't react in time you say nothing. Interesting mechanic of speech

Idle Fill Factory

Jun. 19, 2019

1

I like how you gradually introduce new Idle Game Elements, first bottle water. And just more sales. And new kinds of bottles. Next new factories etc... I don't feel overwhelmed by loads of upgrades all @ once

Idle Fill Factory

Jun. 19, 2019

0

I like how this Idle game keeps things simple. Just main focus is bottles and the bottles grow into expensive divine liquors

Sticky Sorcerer

Oct. 04, 2018

2

wow eddynardo is truly a genius :O

Protect The Dojo

Sep. 29, 2018

2

Like the gold income increase on all updates, helped out a lot in imporoving this game for me!

Protect The Dojo

Sep. 29, 2018

2

Would add lives notice somewhere on the screen. Also would add the max amount of waves and your current best wave. This would motivate me to try again. Just tried my best and reached lvl 24. seems like the best strategy was to just spam units. And then max them. At some point it seemed like everytime I spawned a unit it would just get instantly punched away. Still have to figure out how to counter this. I find myself while playing this game mostly focusing on upgrading and not on the fights, perhaps some description of what units special attacks do would be useful? Then me and other players can like strategize what units to get instead of random spamming

Three Goblets

Jul. 26, 2018

-3

Good game, but I miss awesome special effect man. Like explosions, beams (think solar beam pokemon). Soda Dungeon might give you some inspiration 4/5 stars

Mutilate-a-Doll 2

Jul. 23, 2018

-6

too complex

It's Just TIC TAC TWO

Jul. 10, 2018

5

Was actually quite sceptic about the sequel at first. Thinking this guy ran out inspiration and now he is just gonna make tic tac toe games. But you surprised me it is actually a pretty entertaining sequel. Looking forward to the third one :)

Rhomb

Jul. 04, 2018

2

Also this time I actually felt proud about solving the puzzles. They did exactly what I wanted it to do. And I could see it happen :). No magical solves. All as I want. Somehow I really like this with puzzle games

Rhomb

Jul. 04, 2018

0

Much better than the previous ones! Agree with Top comment

Circuit

Jul. 04, 2018

1

better than the ice berg game because solving is lot less frustrating now. Don't have to think as much. However with the Ice Berg game I had more of a feeling of control over the puzzles. Here I find myself randomly solving puzzles more than I would like

ICEBERG

Jul. 04, 2018

1

Completed :)

Voxel Clicker

Jun. 30, 2018

0

Had some display issues after leaving shop

Voxel Clicker

Jun. 30, 2018

0

Wow what an awesome game, this reduces the frustration with classic rpg that you have to click to level up :). Reminds me somewhat of Runescape but less frustrating to level

Comes in almost last day takes highest spot on top games.

Developer Reply

It is all thanks to you guys. :)

Up Left Out

Jun. 12, 2018

1

Nice game has a great flow to it. This will be a tough competitor for tough growth :)