Some inconsistancy here: Weaken says any unit damaged will lose 1 attack, but if you confuse a unit with weaken and it damages it's allies they don't lose attack power.
yeah confuse needs work feathered, right now it just deals attack damage to neighbors but doesn't use any of the special effects. I'll have to overhaul it soon... on the list though :)
Knowing how the number of angel investors you get on reset is calculated would be sweet. I asume it's a combination of money earned and time played, but how does it work exactly?
Knowing how the number of angel investors you get on reset is calculated would be nice. I asume it's a combination of money earned and time played, but how does it work exactly?
Aren't the modifiers a bit too much out of proportion? 500th oil company (12.000 sept) being cheaper than the 400th pizzaria(14 sept.), carwash(41 sept) or newspaper delivery(114 sept)?
Would be nice if we could still buy the lower tier basic packs ever if we reached higher tier. Just let us choose which tier we buy once we unlock higher ones.
A suggestion trying to solve the problem seen in SatansSnatch top comment: How about arena invite links, like the request backup link, a link you can give to a friend or faction member to start a PvP battle. Ofcourse these battles would give no rewards whatsoever, but it would be ideal to test decks, teach, try, experiment and have good old plain fun.
yeah confuse needs work feathered, right now it just deals attack damage to neighbors but doesn't use any of the special effects. I'll have to overhaul it soon... on the list though :)