My Nightmare Difficulty winning team:
Monk archer - edited by me
Monk archer - imported
Carrot (ranger archer) - default
(if you are having difficulty finding a good team, this is probably one of the most used team)
Balance does not exist, also many other little problems. But the game is nice and fast. So 4/5.
My winning squad: HEALER, CARROT and MOJO.
HEALER is a must; heal in every fight. Then i used CARROT (archer), very useful since she rarely need to move. My last was MOJO (ninja), for the same reason that makes CARROT very good: loosing an attack because you have to move is a real waste. Also MOJO can always move and so he is very strategical.
no comment??
strange.. 5/5 anyway. It is really fun.
it's standard laboratory test subject. But the voice is really fun and well played and the puzzles are well created.
5/5
nice concept
nice art and sound
nice gameplay
If i were rating it as any other "normal" flash game i would have given 4/5 or 3/5. Many holes for a "normal" game.
But it was created for children to teach them a bit of math. And I think that with that target they have done a really good work. Amazing.
The way they make the child resolve the "puzzles" to learn.. nice idea.
There is another problem that i think should be fixed:
the towers do not attack the enemeis closest to the end of the path, but the ones that have done more path.
So if there are 2 start point one far away and one near the end (so really short), the tower will give priority to the enemies on the long path even when the enemies on the short one are going out of the window.
hem i've a question... now i've won somthing like 20 and more match (ranked 3 cards) and i have not received any new card, there is a problem with th script or i'm only unlucky?
(Level 5, skill rank 18 with 11 cards in total)
TNX