I dont know if is a bug, but when i click on the Polygon section to buy a click upgrade the cost doesn't withdraw from the amounts of points neither when i buy some lines/triangles/squares upgrades
I really want to add procedural generation to this game. but looks like the way i want to add it, its not compatiible with webgl version. So probably im gonna change general way to play the webgl version
As i read, i was thinking about the hp of the enemy's, could be a good idea let them get "darker" when they get hit and their hp decrease, BIG THANKS for comments and ideas :P
Im know fiixing a bug with the data loader, if you buy a missile launcher or machine gun, they load as basic nodes instead. Also im trying to add "explosion knock back" on missile launcher rockets :P
new bug: if you buy two mortars the second mark don't move. ): EDIT: FIXED! :V
EDIT 2: Still need to work on how enemys get life, at this points they sum all towers damage and use a percentage of that as "life" and that is not good since new monster can run over un-upgraded towers D:
Thank you for feedback, there was a small issue indeed.