This was very fun until I started getting to levels where two different blocks are the same color. At this point I no longer feel I'm able to properly strategize, and my attempts are reduced to a brute force approach. I really enjoy that.
Haha - they're pretty evil arn't they? Sorry about that. Fortunately there arn't very many of those. I don't recommend you try to brute-force them. The trick is to figure out which blocks are which type by running experiments over them. Yes this needs great recall or documentation of your progress. Props for getting so far.
Due to flaws in jumping mechanics, the last few rooms are pretty much the opposite of fun. It's a shame. I was really enjoying it until the background turned orange.
Clever little game, but like a couple people have said, it's far too easy to get stuck at the beginning if you go left before getting the ability to jump. I fell into that trap my first time and was unable to jump to free myself.
I have turned in 582 pellets, only have 6 achievements on my to-do list, and I don't seem to have any way to get any more. The status bar claims I have 361/400 achievements, but I actually have 394. Thus, I cannot complete the game. :(
My old lady lived her last days to their fullest, and when she finally closed her eyes for the last time, she was peaceful and happy in front of the television. At least, she wasn't bored.
Haha - they're pretty evil arn't they? Sorry about that. Fortunately there arn't very many of those. I don't recommend you try to brute-force them. The trick is to figure out which blocks are which type by running experiments over them. Yes this needs great recall or documentation of your progress. Props for getting so far.