Really kinda kills the game at points. Get a good bit of momentum going, beating most of the game in one go, only to get stuck on one particular level due to one small error, be it your units supposedly being too close to the road or a giant group making it unable to target certain creatures.
I don't see how someone can win this game unless they get lucky and have prices incredibly low >_>. For a long portion of the game the prices of both were had a modifier of 60+. That, coupled with about 2/3 of your ships getting seized if it wanted any chance of turning a decent profit make this game a little frustrating. Nice concept, but seems like it needs some work.