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X Complete Initialization for 10 kreds Complete the Quest and earn an exclusive shiny kongpanion + 10 kreds 15% Congratulations! You’ve completed your Kongregate account! Congratulations! You’ve completed your Kartridge quest! Spend your hard earned kreds on some of these games! Fenrisul's messagesPublic messages for Fenrisul
MrHasuu
May 9, 2013 9:32pm Hi, regarding the Carpal Clicker tutorial .unitypackage link in the unity forums isnt working no more. do you think you can put another up? i’m having problems getting the KongAPi to work. thanks in advance.
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Fenrisul
May 10, 2013 1:53am
Oops! My bad heh. it has been reuploaded to the same place. I honestly haven’t checked to make sure it all still works, but it looks like it does.
MrHasuu
May 10, 2013 9:55am
ty very much. i made a test scene and uploaded to kong to see if the kong api i had worked. it seems to connect and display the username but the statistics submission doesnt seem to be working. i eve… show morety very much. i made a test scene and uploaded to kong to see if the kong api i had worked. it seems to connect and display the username but the statistics submission doesnt seem to be working. i even made sure to call the ExterernalCall in javascript just in case. (most of my code is C#). how long does it take to display the hiscores in a game? show less
v2121v
Mar 29, 2011 8:22pm Hey there friend! I was checking your open source project in order to help developers integrate their games into Kongregate´s API. Pretty awesome friend really helped me a lot. =) I just wanted to ask you something. If i were to use Kongregate´s API like some kind of DB for my game, how would i use it? Like storing value such as Armor type, weapon … show moreHey there friend! I was checking your open source project in order to help developers integrate their games into Kongregate´s API. Pretty awesome friend really helped me a lot. =) I just wanted to ask you something. If i were to use Kongregate´s API like some kind of DB for my game, how would i use it? Like storing value such as Armor type, weapon type, RGB for hairs. Can you give me any tips? Thx a lot and hugs! =) Great project! show less
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Fenrisul
Apr 20, 2011 2:30am
I guess i didn’t reply to this heh.. I did read it in my email when you sent it :) Been busy. To my knowledge there is no way to “Read” a property that already exists on the Kong database as a stati… show moreI guess i didn’t reply to this heh.. I did read it in my email when you sent it :) Been busy. To my knowledge there is no way to “Read” a property that already exists on the Kong database as a statistic. The only thing you can do is try to make use of the Microtransactions system to track these… however it is still in closed beta and is not the simplest thing in the world to use. There is a “Content Sharing” component of the API’s but it is currently ActionScript3 only. Goodluck! :) show less |